Killzone 2 looks better then the target render of E3 of 05
VITA 32 GIG CARD.250 GIG SLIM & 160 GIG PHAT PS3
Killzone 2 looks better then the target render of E3 of 05
VITA 32 GIG CARD.250 GIG SLIM & 160 GIG PHAT PS3
| TacoBoy49 said: Notice how a regular argument for Sony is 'just wait for so and so game,then you'll see' Where as Microsoft and Nintendo want you to be excited about the games of today. This has crippled the Sony base as their always waiting for the 'real PS3 games to come out' |
You apparently do not like games and rather enjoy sticking your fingers in your ears while screaming. The rest of the world has moved on from 2007. The PS3 has more than enough to let everyone enjoy the console.
| CGI-Quality said: :( lol...where's the love for CGI No but seriously though, that's great to know, but also not suprising. The PS3 is a monster machine, and GG, has the best looking console game on their hands with this one. Great read as usual from you darth! |
don't worry CGI. There will be plenty of CGI in Tekken and Final fantasy XD
anyhow @ ot. I already assumed this and i was right.. hehehehe
el_rika said:
Videos = prerendered, regarldess of how one spins it or what assets they might or might not be using when they are rendering it, not to mention you can have like, a million of them running at perfect framerate even if they'd run at a frame per hour in realtime. And really, there's no such thing as a "video recorded in realtime" unless we are talking about recording/filming on a tape with a camcorder. I really hope they are not prerendered like in Uncharted or most of the Gears 2 cutscenes though, but true realtime (on the fly rendered polygonal demos) like in MGS4 (except Volta and GW scene) or DMC4. |
you never heard of fraps or camtasia studios ? I don't doubt it wasn't recorded like that but with it being recorded running in real time it means that it's not prerendered the same way as it would be directly from max. This isn't the same. :\
this is nice and all....but i miss the awesome day of cgi cutscenes. they were beautiful
| markers said: this is nice and all....but i miss the awesome day of cgi cutscenes. they were beautiful |
Agree with this guy.
There's so much more cgi can still do better then in-game engines, it's nice that graphics are so good that they can be a poor man's substitute, but I'd still like to see cgi cutscenes.
CAL4M1TY said:
Agree with this guy. There's so much more cgi can still do better then in-game engines, it's nice that graphics are so good that they can be a poor man's substitute, but I'd still like to see cgi cutscenes.
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poor mans substitute ? that was last gen.
whats the difference bewteen real time and videos recorded at real time, and is the preview of the kz2 intro cgi or video or real time?
is this good or bad? could someone please explain the difference to me
What i always wondered is, how did they think they could get away with that killzone 2 video?
HOW!
