"Kind Code" is a good idea. Leave it to Shiggy to dream it up.
It seems to me that everybody that is bashing this is 'teh hardcore' and considers themselves too smart to need help with their games. Problem is, not everybody is you, and games are played by people of all ages, including even *gasp* children.
My 8 year old son loves games, problem is he rarely gets too far into them. Usually, I wind up having to take the controller from him to help him past a tricky part. That might last a couple of days, if that, because most of the games he wants to play are boring as hell to me, so because of this, we wind up with a library of games we've never seen more than two levels out of. Tony Hawk games come to mind, as do the ATV series racers. My son is an extreme sports junkie, but a lot of these games, especially the sandbox/story driven games like Tony Hawk, are too difficult for him to get through more than two levels. He just wants to play, and play with all the content.
Kind code allows that. By offering access into various points of the game (stages, levels) in a non-save, digest format, it gives children the chance to at least play with other elements of the game that may be too challenging for them to unlock through the course of normal play. Who knows, maybe my son would be able to unlock some of them naturally with built-in hints and tutorials.
Stop hating, and stop being so myopic. Built in hints, tutorials, and digest-styled access is A GOOD THING. If you don't like it, then don't use it.