BKK2 on 11 January 2009
Google translation:
Press Release 9.1.2009
The game market in 2008
Value grew by 7%
Finland was sold in 2008, more than 2.3 million PC and console game worth a record 86.5 million euros.
Finland's gaming software and multimedia association FIGMA Association's members to the information gathered, the game market value of consumer prices was in 2008, about 86.5 million. € (2007: 80.8 million. €). Suomessa games were sold around 2,326,000 copies (2007: 2,420,000 units).
Pelimarkkinat continued this strong growth further. In 2008, published a great number of high-quality players, the game of professionals and the media game kehumia games. Fitness and music games, the huge popularity of tasapainoilulautoineen, microphones, guitars and rumpusetteineen influenced the average price of a slight increase. These games, the club brought in new people to play a couple. For 2008 the trend was also localized, Spanish-language games, the number of popularity.
Players move the console games have also affected the average price growth. Already two thirds of games were procured consoles, euromääräisesti up over four-fifths of the game of euros against the console games. PC-pelimarkkinat suffer the effects of piracy of the games most often.
In terms of the value PC games and multimedia, accounting for 18.8%, konsolipelien 81.2%. Console Games divided as follows; käsikonsoli games, 5.8% (Nintendo DS 4.5%, Sony PSP, 1.3%), the previous-generation home consoles, games, 26.0% (Sony PlayStation 2) and the latest generation of home consoles the games already reached nearly half of the gaming market , 49.4%. The latest home appliances game's popularity was divided as follows; the Microsoft Xbox 360 achieved a 16.1%, Nintendo Wii 12.7% and Sony PlayStation 3 20.6% share of total gaming sales.
The track in terms of PC games and multimedia, accounting for 33% and konsolipelien to 67%. Game song contributions konsoleittain divided as follows: Microsoft Xbox 360 9.7%, Nintendo DS 4.3%, Nintendo Wii 7.3%, Sony PlayStation 2 30.8%, Sony PlayStation 3 13.0%, and the Sony PSP 1.7% . The group collected the other remaining 0.2%.
- The comparison of different areas of entertainment games among the overall market should be calculated according to the course outside FIGMAn admission and abroad, often playing the market, calculated on the iron game, consoles accessories, thinks Riku Olkkonen. - We reported by 86.5 million to cover our members' sales of games. We have not left the public to assess the other players, says the figures FIGMAn Executive Riku Olkkonen
FIGMAn government of the new bureau
Jari Keskitalo from Microsoft has been selected FIGMAn Board Chairman. Antero Paljakka KE Media was selected in the context of the government's deputy chairman.
Finland's gaming software and multimedia association FIGMA Association's members include Activision-Blizzard, AMO, Atari, Electronic Arts, KE Media, Microsoft, Nordisk Film, PAN Vision, Plan 1, Sony Computer Entertainment Europe and Warner Brothers.
FIGMA Finland publishes the official list. Finland's most popular games, the list is published every two weeks. FIGMA members, publishes game sales of three-month intervals. List and game sales: www.figma.fi
For more information, mm. illustrations:
Finland's gaming software and multimedia association FIGMA ry
The Executive Director Riku Olkkonen
050 - 505 1966
The game market in 2008
Value grew by 7%
Finland was sold in 2008, more than 2.3 million PC and console game worth a record 86.5 million euros.
Finland's gaming software and multimedia association FIGMA Association's members to the information gathered, the game market value of consumer prices was in 2008, about 86.5 million. € (2007: 80.8 million. €). Suomessa games were sold around 2,326,000 copies (2007: 2,420,000 units).
Pelimarkkinat continued this strong growth further. In 2008, published a great number of high-quality players, the game of professionals and the media game kehumia games. Fitness and music games, the huge popularity of tasapainoilulautoineen, microphones, guitars and rumpusetteineen influenced the average price of a slight increase. These games, the club brought in new people to play a couple. For 2008 the trend was also localized, Spanish-language games, the number of popularity.
Players move the console games have also affected the average price growth. Already two thirds of games were procured consoles, euromääräisesti up over four-fifths of the game of euros against the console games. PC-pelimarkkinat suffer the effects of piracy of the games most often.
In terms of the value PC games and multimedia, accounting for 18.8%, konsolipelien 81.2%. Console Games divided as follows; käsikonsoli games, 5.8% (Nintendo DS 4.5%, Sony PSP, 1.3%), the previous-generation home consoles, games, 26.0% (Sony PlayStation 2) and the latest generation of home consoles the games already reached nearly half of the gaming market , 49.4%. The latest home appliances game's popularity was divided as follows; the Microsoft Xbox 360 achieved a 16.1%, Nintendo Wii 12.7% and Sony PlayStation 3 20.6% share of total gaming sales.
The track in terms of PC games and multimedia, accounting for 33% and konsolipelien to 67%. Game song contributions konsoleittain divided as follows: Microsoft Xbox 360 9.7%, Nintendo DS 4.3%, Nintendo Wii 7.3%, Sony PlayStation 2 30.8%, Sony PlayStation 3 13.0%, and the Sony PSP 1.7% . The group collected the other remaining 0.2%.
- The comparison of different areas of entertainment games among the overall market should be calculated according to the course outside FIGMAn admission and abroad, often playing the market, calculated on the iron game, consoles accessories, thinks Riku Olkkonen. - We reported by 86.5 million to cover our members' sales of games. We have not left the public to assess the other players, says the figures FIGMAn Executive Riku Olkkonen
FIGMAn government of the new bureau
Jari Keskitalo from Microsoft has been selected FIGMAn Board Chairman. Antero Paljakka KE Media was selected in the context of the government's deputy chairman.
Finland's gaming software and multimedia association FIGMA Association's members include Activision-Blizzard, AMO, Atari, Electronic Arts, KE Media, Microsoft, Nordisk Film, PAN Vision, Plan 1, Sony Computer Entertainment Europe and Warner Brothers.
FIGMA Finland publishes the official list. Finland's most popular games, the list is published every two weeks. FIGMA members, publishes game sales of three-month intervals. List and game sales: www.figma.fi
For more information, mm. illustrations:
Finland's gaming software and multimedia association FIGMA ry
The Executive Director Riku Olkkonen
050 - 505 1966
Finnish







