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Forums - Sales - Will MadWorld reach 1 million worldwide sales?

jammy2211 said:

 Why would Mad World have more advertising then God Hand of Okami? CAuse you think it will? Why are retailers going to jump on getting it on their shelves? I see no reason for them to bother... Especially on the Wii market.

I'm going to assume you're being serious here, so forgive me if this was meant to be ironic.

God Hand and Okami received what amounted to no advertising whatsoever - not even as much as Viewtiful Joe, which was pushed about as hard as, oh I don't know, No More Heroes. Yes, there was technically advertising, but the advertising was ineffective, half-hearted, cheap, and in short supply.

SEGA wants Mad World to succeed. They will advertise it with that intent.

It will be almost impossible for it to not be advertised better than Clover's other titles.



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For the record I agree with Viper. The argument of "audience isn't there" holds about as much weight as "third party games don't sell on Wii" With 50 million consoles sold the audience is diverse enough (and large enough) to support any (quality or not) game developers want to bring to the table.

I think the main factors will be favorable reviews and a good marketing campaign.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Arius Dion said:
For the record I agree with Viper. The argument of "audience isn't there" holds about as much weight as "third party games don't sell on Wii" With 50 million consoles sold the audience is diverse enough (and large enough) to support any (quality or not) game developers want to bring to the table.

I think the main factors will be favorable reviews and a good marketing campaign.

 

Yeah ... Most people forget that 1 Million only represents 2% of the Wii systems in the world and probably less than 1% of Wii users in the world. We're rapidly approaching a time where games failing to meet sales of 250,000 or 500,000 can entirely blamed on the publishers because either enough people didn't know or care about a game that was being released ...



MrBubbles said:
Hell no.

.



Frozen said:
Madworld is first really hardcore game for wii, I think, It can help for good sales

 

You are joking? There are a lot of hardcore games on the wii. Even if you meant the first blood and gore game, you are wrong because games like Manhunt2 or the resident evil games are gory too.



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Khuutra said:
jammy2211 said:

 Why would Mad World have more advertising then God Hand of Okami? CAuse you think it will? Why are retailers going to jump on getting it on their shelves? I see no reason for them to bother... Especially on the Wii market.

I'm going to assume you're being serious here, so forgive me if this was meant to be ironic.

God Hand and Okami received what amounted to no advertising whatsoever - not even as much as Viewtiful Joe, which was pushed about as hard as, oh I don't know, No More Heroes. Yes, there was technically advertising, but the advertising was ineffective, half-hearted, cheap, and in short supply.

SEGA wants Mad World to succeed. They will advertise it with that intent.

It will be almost impossible for it to not be advertised better than Clover's other titles.

 So SEGA will advertise Mad World because they want it to succeed? As oppose to Capcom, who wanted Okami and God Hand to fail? :/.

 Where are people dreaming up this idea MAd World is going to be marketed well? Because at the moment it means you can dream up higher potential sales? I dunno, I can't see it. No one knows what Mad Worlds advertising and marketing will involve, if exsist at all.

 



So you're hampering on us because we're assuming Sega will promote it well like they do all their big Wii titles and you don't see the irony in the fact you're proclaiming that Sega won't advertise it as effectively as their other big Wii titles simply because Capcom didn't?



The rEVOLution is not being televised

jammy2211 said:
Khuutra said:
jammy2211 said:

Why would Mad World have more advertising then God Hand of Okami? CAuse you think it will? Why are retailers going to jump on getting it on their shelves? I see no reason for them to bother... Especially on the Wii market.

I'm going to assume you're being serious here, so forgive me if this was meant to be ironic.

God Hand and Okami received what amounted to no advertising whatsoever - not even as much as Viewtiful Joe, which was pushed about as hard as, oh I don't know, No More Heroes. Yes, there was technically advertising, but the advertising was ineffective, half-hearted, cheap, and in short supply.

SEGA wants Mad World to succeed. They will advertise it with that intent.

It will be almost impossible for it to not be advertised better than Clover's other titles.

So SEGA will advertise Mad World because they want it to succeed? As oppose to Capcom, who wanted Okami and God Hand to fail? :/.

Where are people dreaming up this idea MAd World is going to be marketed well? Because at the moment it means you can dream up higher potential sales? I dunno, I can't see it. No one knows what Mad Worlds advertising and marketing will involve, if exsist at all.

 

 

I can't speak about God Hand, but I suspect that Capcom didn't have high expectations for Okami on the Wii after it performed so poorly on the PS2 ... Obviously, if you believe a game will not sell well enough to justify a large marketing campaign and you choose not to advertize it can result in your game not selling well enough to have justified a marketing campaign



jammy2211 said:

So SEGA will advertise Mad World because they want it to succeed? As oppose to Capcom, who wanted Okami and God Hand to fail? :/.

 Where are people dreaming up this idea MAd World is going to be marketed well? Because at the moment it means you can dream up higher potential sales? I dunno, I can't see it. No one knows what Mad Worlds advertising and marketing will involve, if exsist at all.

Aya, I am beginning to think that you are being obtuse rather than ironic.

Capcom didn't avdertise Clover's games for whatever reason - probably because their investments in the properties created by the studio were not very large, and the games were relatively inexpensive to produce. I can't say as to why.

But SEGA has stated that they intend to push Mad World, and they have already given it more exposure this far before release than Okami and God Hand received during their entire lifetimes. This isn't a matter on which one can debate.



Viper1 said:
So you're hampering on us because we're assuming Sega will promote it well like they do all their big Wii titles and you don't see the irony in the fact you're proclaiming that Sega won't advertise it as effectively as their other big Wii titles simply because Capcom didn't?

 Here in the Uk I've seen SEGA do no real promotion of any of their Wii titles, other then the Mario Sonic Olympics game. Perhaps things are different in the USA? I don't know, what SEGA titles have had big advert campaign type things for the Wii?

My guess it's going to be Sonic and House of the Dead and whatever, games with a far wider appeal, which probably justify putting millions of $$$ into marketing, at a guess.