Both paths being identical, I follow the one on the right.
I've always felt that series of JRPGs have a pattern of dungeon design. Like the Tales series, I've always felt that their dungeos are extremely unintuitive, but I've only played a couple. Do any of you think that too?
PS.: I'm right-handed.
Quem disse que a boca é tua?
Qual é, Dadinho...?
Dadinho é o caralho! Meu nome agora é Zé Pequeno!







