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Both paths being identical, I follow the one on the right.

I've always felt that series of JRPGs have a pattern of dungeon design. Like the Tales series, I've always felt that their dungeos are extremely unintuitive, but I've only played a couple. Do any of you think that too?

PS.: I'm right-handed.



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!