This is sensationalism.
Both Sony and Microsoft wanted processors based off of the PPC ISA. This architecture existed before the Cell and the Xenon. So, obviously, sections of these processors (both clocked at 3.2Ghz, btw) are going to be similar. They're both based on the same core technology from IBM.
Sony and MS went different routes: while MS decided to put 3 cores on a single chip, Sony decided to put two cores on a chip and then add a bunch of complimentary units similar to math coprocessors (The SPEs). They can compute floating point calculations for the cores, leaving the cores able to do other things and making the floating point throughput of the Cell very high.
However, due to the cost of the PS3, eventually the Cell was castrated to only a single core plus its SPEs. That's why today the Cell is generally behind the Xenon when it comes to gaming applications.
It's great for video decoding and floating point heavy operations, though.








