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Forums - Gaming - Call of Duty World at War Wii vs PC ; Through the Eyes of a Graphic Whore

NJ5 said:

Just a minor nitpick - the mouse is not more precise than the Wii remote. Both have enough accuracy to point at a single pixel on the screen.

 

 

My mistake then. Guess I confused that with people finding it easier to be accurate with a mouse since you don't have to point it.



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Ooh, tough call. If you're going to play it more on your own, I'd guess you picked the Wii version, but if you were going to play more online, I'd guess you picked the PC version.

If it feels half as good as Metroid Prime 3, then I'd go with the Wii one. My guess is you went with Wii.



PC Version

Both versions of the game delivered exactly what they claim. Although a resource hog, if you have the horsepower, the PC version really delivers almost photo realistic graphics, sounds that are sometimes all too real and the expected precise control. I also got a Logitech illuminated keyboard for Christmas and it is excellent although not a "gaming" keyboard but I still preferred by trusty Belkin game pad. I have little to suggest on improving the PC experience. They had it pretty well perfected by CofD2 and they haven't forgotten a thing.

Wii Version

Vast improvement over Call of Duty 3 which I considered almost unplayable because of poorly executed controls. They gave a nice selection of control schemes and customizing options. I tried several but as I anticipated I personally preferred the Zapper which I had learned to appreciate with Link Crossbow Trainer.

The graphics were obviously considerably less refined although excellent compared to other Wii games. I also found I noticed the difference less and less because the action tended to leave little time to play tourista. I did like the fact that I played the game on my feet with the feeling of something like a real weapon in my hand.  

In the end I made my choice based on the system that gave me the most realistic experience.



The Different Forms of Realism

There is no question that the ultra-realistic graphics appealed to me. I just prefer a sharp picture. But oddly enough in video gaming, I find all of the graphics, SD, HD, uber-PC disappointing. They are just different levels of disappointing. The problem is where my serious gaming began. My first big game was Zork ( I still have a copy if anyone wants to try it). Then I played just about every Infocom game ever written. For our younger friends, these are text only games from a time when computers had trouble producing six colors at one time. You would enter a room and read the description. After a while it became second nature to provide your own graphics. My graphics were GOOD! My Leather Goddess of Phoebus was a lot hotter that anything that ever came off a silicon chip. When games first went graphic, it was a gigantic step backward and for me we still haven't made up the ground.

So, for me personally, until the graphics get as good as I can make in my head they can't , in of themselves make a game real to me.

The other side of the coin is I love immersion and involvement. I did a lot of amateur theater and spent many years as a Revolutionary War and Civil War re-enactor. That side of me doesn't care that much for pretty pictures, I just want to take up my trusty firearm and plunge in. If the game is good and this one is, within a few minutes I'm sweating, ducking behind living room furniture, lifting my trusty Zapper/Thompson submachine gun to my hip and unleash the hounds of hell, the battles is on. I tend to play mostly when I'm home alone because it rattles my wife. Whether she fears for the antiques, my sanity or both I'm not sure.

I thought it was going to be a much tougher decision but it wasn't really. In the end, no matter how sharp the picture on the screen, I still felt like a puppet master working my pixilated doppelganger on invisible electronic strings. It was realistic, but it wasn't quite real.

With the Wii, I was in there, not a puppet, I was in there grunting, ducking, shooting. It was very visceral, I felt fear, anger, elation. It may not have been as realistic but it was a lot more real.

Would you experience the same thing and have the same experience? Probably not and I don't think you should try if you're really happy with what you got. You might want to be open at least. Or at least understand that for some of us, motion control is at least as important as graphics.

I was a little sad however as I packed up all my old COD games and the Belkin pad and sent them to a grateful friend. We spent a lot of good hours together but as Thomas Wolfe said, "you can't go home again."

 



NJ5 said:
BrainBoxLtd said:

I remember you saying you stopped playing one of the Call of Duty's because of how overly competitve it got on with kids that have razor sharp reflexes. I'd imagine that's less of a problem on the Wii version. For the same reason I'd imagine the added precision from a mouse isn't much of a bonus for you.

You're a self-proclaimed graphic whore, but for high-end PC's, so I'd wager you've seen things much more impressive graphically then Call of Duty: World of War, and from everything I read the graphics haven't changed much from Call of Duty 4, so that probably takes some of the excitement out of it.

Lastly, you said it's based on what feels more realistic and immersive, and that seems to favor the Wii Remote since holding it is closer to holding a gun then dragging a mouse around. Assuming the motion controls aren't completely bonked like they were in Call of Duty 3, I'd imagine you'd pick the Wii.

 

 

Just a minor nitpick - the mouse is not more precise than the Wii remote. Both have enough accuracy to point at a single pixel on the screen.

 

 

Equally accurate, perhaps, but the mouse is more stable. You rest the mouse on a smooth, level surface rather than on your knee. Breathing and wrist tremors are less likely to move the cursor.

But that stability comes at the price of carpal tunnel. For me, comfort counts. Easier to share with others when you have a couch and a big screen, too. I'm almost done with PC gaming entirely.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

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Ooh great story. Love the ending with the quote.

Is this your favorite shooter on the Wii so far?



Good read I enjoyed this topic!



Grampy said:


There is no question that the ultra-realistic graphics appealed to me. I just prefer a sharp picture. But oddly enough in video gaming, I find all of the graphics, SD, HD, uber-PC disappointing. They are just different levels of disappointing. The problem is where my serious gaming began. My first big game was Zork ( I still have a copy if anyone wants to try it). ...

 

Zork brings back memories...   Zork I - III are free:  http://www.infocom-if.org/downloads/downloads.html

For a 28 year old game with no graphics, it's still a good game.  The scarry thing is...  I remember games even older then that.  Boy, I am getting old.

 

 

 



famousringo said:
NJ5 said:
BrainBoxLtd said:

I remember you saying you stopped playing one of the Call of Duty's because of how overly competitve it got on with kids that have razor sharp reflexes. I'd imagine that's less of a problem on the Wii version. For the same reason I'd imagine the added precision from a mouse isn't much of a bonus for you.

You're a self-proclaimed graphic whore, but for high-end PC's, so I'd wager you've seen things much more impressive graphically then Call of Duty: World of War, and from everything I read the graphics haven't changed much from Call of Duty 4, so that probably takes some of the excitement out of it.

Lastly, you said it's based on what feels more realistic and immersive, and that seems to favor the Wii Remote since holding it is closer to holding a gun then dragging a mouse around. Assuming the motion controls aren't completely bonked like they were in Call of Duty 3, I'd imagine you'd pick the Wii.

 

 

Just a minor nitpick - the mouse is not more precise than the Wii remote. Both have enough accuracy to point at a single pixel on the screen.

 

 

Equally accurate, perhaps, but the mouse is more stable. You rest the mouse on a smooth, level surface rather than on your knee. Breathing and wrist tremors are less likely to move the cursor.

But that stability comes at the price of carpal tunnel. For me, comfort counts. Easier to share with others when you have a couch and a big screen, too. I'm almost done with PC gaming entirely.

Sounds like the wiimote is perfect for shooters then.  All the things that affect a real sharpshooter will affect you as well just because of the fact you have to have a steady aim.  So as long as they have good physics of distance/wind/gravity and all that affect teh bullet the Wii is best.  Mouse being as stable as you said is like cheating, and why they add in that stupid whobbly aiming in games.

 

I don't play too many FPS games and only have RE4 and Metroid 3 for the Wii so I don't know if they got rid of that stupid feature in the Wii games.  I don't see why they woudl have it in there, you have to aim yourself and have those shaky tendencies yourself.

 

Edit: to OP sounds like fun game, though I ain't a huge fan of FPS.  Though reading did make me want to replay Metroid again becuase was thinking again how fun it was.  Just some of the stupid small things like turning the locks to open doors and pulling sheilds made the game so damn fun. OR pulling a lever.  Thats not even to mention the fun of aiming wherever on the screen and not having to use to analog sticks.  (and no i'm not bad at them, don't have to be bad at them to hate them)



Squilliam said:
I tried it on PC, it looks good there theres no question there.

I thought an interesting game mechanic would be to turn the crosshairs off and play "realistically" rather than shooting from the hip. It was fantastically fun but it was lacking, the mouse really doesn't work for me without the visual referrence of a crosshair BUT the Wii works extremely well for that so im keen to rent it for the Wii if I can disable the crosshair to see how it goes.
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I'm pretty sure you can. There are options to the crosshair but I never checked to see if off was one. I'll get back to you. I know that at times I feel like I'm firing over open sights but I could be wrong. Things move fast
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radioioRobert said:
I bet you chose the Wii version as well, and the immersion is the reason I believe that. I like playing on a PC, but the IR feels more immersive to me personally. I am betting you feel the same way.
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I wasn't sure that it would work out that way but in the end, that's exactly what happened
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NJ5 said:

I chose strictly on the basis of the one that felt most immersive and realistic to me.


I don't know about this particular game, but after years of PC gaming, one try at Metroid Prime 3 was the most immersed I had ever felt in a game. So I'm going with the Wii version assuming your experience was the same as mine.
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Apparently it was, surprising isn't it?
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Phendrana said:

CoD put me in a pickle. On the Wii hand I really prefer the controls. On the PS3 hand the graphics would look much better on my HD tv, and the trophies are a nice bonus. Online isn't a factor since I rarely go online.

In the end I couldn't decide so I skipped the game altogether. If I had to pick, I'd probably get the Wii version since it's $10 cheaper.
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LOL. Two people with essentially the same quandary but two very different responses
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BrainBoxLtd said:
I remember you saying you stopped playing one of the Call of Duty's because of how overly competitve it got on with kids that have razor sharp reflexes. I'd imagine that's less of a problem on the Wii version. For the same reason I'd imagine the added precision from a mouse isn't much of a bonus for you.

You're a self-proclaimed graphic whore, but for high-end PC's, so I'd wager you've seen things much more impressive graphically then Call of Duty: World of War, and from everything I read the graphics haven't changed much from Call of Duty 4, so that probably takes some of the excitement out of it.

Lastly, you said it's based on what feels more realistic and immersive, and that seems to favor the Wii Remote since holding it is closer to holding a gun then dragging a mouse around. Assuming the motion controls aren't completely bonked like they were in Call of Duty 3, I'd imagine you'd pick the Wii.
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You are very perceptive AND have a great memory. But precision wasn't the problem, reflexes were ..... and some very foul mouths. The biggest problem I had with the mouse is that is feels like a mouse. Not quite like a real shooting arm.

If the controls had been as screwed up as CoD3 I wouldn't even have bothered writing this. They stunk. But when I played Link Crossbow Trainer I realized that controls could work and feel right. I guess somebody else thankfully learned from Link.
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NJ5 said:
Just a minor nitpick - the mouse is not more precise than the Wii remote. Both have enough accuracy to point at a single pixel on the screen.
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It makes me all the more excited about motion+
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The Ghost of RubangB said:
Ooh, tough call. If you're going to play it more on your own, I'd guess you picked the Wii version, but if you were going to play more online, I'd guess you picked the PC version.

If it feels half as good as Metroid Prime 3, then I'd go with the Wii one. My guess is you went with Wii.
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An excellent point. If I intended to play a great deal on line I might have kept both. Since that wasn't a priority I didn't.