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Forums - Sales - PS3 versus 360 - English-speaking countries

What is the PS3 deficit in English-speaking countries?  MS does best in U.S. and the U.K., obviously.  10 million?  more?  Just Americas is over 8 million now.

Is it style of games?  Or that Live works better, making the 360 more enticing, if you speak English due to the number of players you can communicate with?  

Just curious if anyone knows a number for, say, U.S./Canada/U.K./Australia etc, and then the opposite - PS3 lead in all the non-English dominated countries.

 

The Wii speaks to all, apparently!  :)

 

 

 



Can't we all just get along and play our games in peace?

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go english speaking countries!



i think north America likes been macho and games like gears are very macho, is just a shoot ask questions later kind of game and thats what they like i think, just like japan like rpgs and Europe like soccer. MO



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection

The marketing/Games are better in English. PS3 has better localization?



Tease.

gaming taste. English people prefer FPS and 360 is the console of choice with the most popular fps games. PS3's popularity on non-english speaking countries come from the PS1 and PS2's mainstream friendly game, so its got a huge die hard fanbase and thus, PS3 will sell better there.



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Marketing I think.



All the numbers are available on the site @ http://vgchartz.com/ehweekly.php

UK 1.3 million 360 lead
Aus (and NZ I believe) 200k 360 lead

USA and Canada are jumbled up with the sales of South American countries, but they're fairly insignificant



I think it is simply Microsoft understand English-speaking markets better.

They are playing catchup everywhere else.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

In Europe I think better localization and better lineup of casual games have been major factor between Sony and Microsoft. MS is still trying to sell "all family games" for XBox without any localization at all for smaller countries of Europe and almost all casual games have been design only for US markets. If idea of the game is that whole family can play it, then you need to localize it for every market area.

Sony did localize even Heavenly Sword (witch was quite hilarious). Local versions of Buzz and Singstar series have always been success in northern Europe.