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Forums - Gaming - Ted Price in Game Informer...

I found this piece to be really interesting, because MANY poster had reported that Insomniac was owned by sony, and couldn't possibly port the Resistance franchise to 360.  Now, I know sony published the previous 2 games, but I'm not sure who owns he IP, but based on what he said, they are independent, just like Bungie is now, but have a special relationship with sony....BUT...in the last question ask, and I will quote it:

“GI: Have you ever considered expanding development to other platforms like the DS or 360?

Price: The DS would be hard, because it’s so different.  But we’ve certainly considered going multiplatform and I wouldn’t count it out down the road….I’m not saying we’re going multiplatform, but never say never.  Because we’re independent, it gives us the choice of pretty much going with pretty much any platform.  But we have developed an expertise here at Insomniac for working on Sony hardware, and in particular the Playstation 3.  That’s an expertise we intend to maintain.”

Does this mean they are planning on going multiplatform, not necessarily, but those comments looks to have left the door WIDE OPEN to doing so in the future.  Resistance 2 was in DIRECT competition with Gears of War 2, this holiday season, Not CoD: WaW, and the results haven’t been pretty.  Insomniac is scratching their heads, looking at the boatloads of cash being raked in by Epic, and have got to be wondering about what Resistance 2 could have done, had it been multiplatform.  It’s going to be interesting to see what happens in 2009.    

 



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

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As said elsewhere, Insomniac have made the most money of any developer, so I am told. Their games have sold over 6m overall, not bad for 3 years work?



Too bad that won't happen this gen. Maybe the next one.



Sony owns Resistance, but not Insomniac. They could make games for other systems, but like Bungie it dosn't seem likely they will at the moment



i dont think anyone claimed they were first part.



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Munkeh111 said:
As said elsewhere, Insomniac have made the most money of any developer, so I am told. Their games have sold over 6m overall, not bad for 3 years work?

 

 

"Told" by whom, and using what data?  I'm not saying they aren't getting paid, but if you are trying to tell me that they are happy seeing their game get outsold by a comparable title on the 360...I'm going to have to raise the BS flag.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

heruamon said:
Munkeh111 said:
As said elsewhere, Insomniac have made the most money of any developer, so I am told. Their games have sold over 6m overall, not bad for 3 years work?

"Told" by whom, and using what data?  I'm not saying they aren't getting paid, but if you are trying to tell me that they are happy seeing their game get outsold by a comparable title on the 360...I'm going to have to raise the BS flag.

They won't be too happy, but Gears was far more hyped and advertised, and I am sure they are a little pissed at Sony for not marketing it better.

Anyway, this is where I got it from:

http://www.vgtilt.com/2008/11/insomniac-doing-well-for-themselves-on.html



I have never heard one person state that Insomiac was owned by Sony, I thought it was pretty common knowledge that they were independent.

Anyways, there are two more things that are wrong with the OP's post.

1. Resistance (and all of the games Insomiac has ever developed on PS3) are I.Ps owned by Sony. Sony can let any dev make any resistance game if they chose, an example would be Resistance:retribution which is made by Sony Bend.

2. R2 was not in direct competition with Gears2, if anything it was more indirect. COD:WAW on the other hand, was released on the same console as R2 and (correct me if I'm wrong) on the same week as R2. CODwaw is also a FPS, like R2. It's pretty illogical to believe that CODwaw was not DIRECT competition to R2, while Gears2 was.

Conclusion: Think before posting your opinions. Just the article would have been fine.

EDIT: I'd also like to add...

Yes, If Microsoft were the ones that owned the I.P for Resistance, it would have sold ALOT more. Why? because Sony did an awful job marketing and exposing R2 and the 360 has a larger install base that cater to FPS titles.



Insomniac is awesome. I own six of their games (PS1 Spyros, and the first three R&C games) and they all kick ass.

If they expand, that will be neat.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

The problem is Resistance is overall an uninspired IP which lack identity

It is just "average" in term of appeal.
Sadly the same go with Motorstorm and Socom

... Sony should stop these IP or completely rethink them.



Time to Work !