I... can't believe how many people are saying the price will be an issue, especially considering the runaway success (and consequently, the opening of the rhythm game genre to the more casual market) of the Guitar Hero series.
You can play Rock Band with a Guitar Hero guitar, for one.
$200 is the cost of the game, a guitar, a mic, and drums. It's actually a pretty solid deal.
EDIT: I'm also shocked that people are calling Rock Band a copycat of Guitar Hero. First and foremost, Guitar Hero was put together by Harmonix, who are, shockingly enough, the same people making Rock Band now (strangely enough, Activision seems to be suggesting that Harmonix is now stealing the idea of Guitar Hero from them for Rock Band).
And honestly, across the rhythm game scene, there have been mumblings for years about people wanting to see a combination of various rhythm styles. This one combines Guitar Hero, Karaoke Revolution, and Drummania.
I'm paying only $59 for a guitar, some of my friends are getting the game. Many of my friends are splitting the cost of a $200 bundle pack.
And I guarantee you that people are interested in the downloadable songs.
EDIT 2: For the sake of describing the amount of pull in this, I'm going to be lead guitar in four separate Rock Band bands, and am aware of about a dozen more on campus that are being put together when the game comes out.
PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)
If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.
Last update: Week ending November 3, 2007