misterd said: famousringo said:
leo-j said:
famousringo said:
akuma587 said: I'll tell you why it is amazing. Did you see the game? That is why it is amazing. No tricks, no nothing, did you see how it played at E3? |
I saw a gameplay vid on IGN. It almost put me to sleep. FPS is a genre that I've played to death. It takes something way more interesting than moderately improved graphics and animations to make me care about an FPS game. Battlefield 1942 did it with a wide range of weapon kits and vehicles, balancing combat between infanty and vehicles, non-linear map objectives, and a fun setting. Halo offered much the same thing on a different platform, adding in a fun single-player campaign and a more polished game than EA is capable of making. Half-life 2 had the physics engine which they loved to show off and the gravity gun gimmick which never got old. What does Killzone 2 have which is in any way unique? I've seen some people say story, but Bioshock looks like it has a far more interesting story and engaging atmosphere. |
Did you read my post? |
Just did. Let's see, AI with enemies hiding and co-operating was in Halo. Destructible environments have been around since Red Faction. I couldn't even tell you the first game I played where an enemy "reacted to being hit by a strong bullet." |
Hell, I 'member the bad guys in Goldeneye reacting when they got shot in the ass! And even going back to that generation I remember games in which the bad guys would seek cover or even run away when badly out gunned. I wasn't at all impressed with Halo 1's AI (in which each enemy seemed to have 2 or 3 specific behaviors). Sure it's better than it used to be, but nothing has made me say OMG! DId you see what he just done did??? |
infact goldeeye is probably the last FPS which impressed me on consoles before halo (i'll come back to that)... it had great gameplay, great maps a really fun multiplayer.... probably one of the best game of N64... the AI for that time was really good too (light years away from halo though but hey it was like 2 gen behind almost, it was amazing for the time)....
what was great about halo and that a lot of FPS didn't achieve before especialy in SCi Fi FPS.... it was really huge maps with no or almost no loading time, which change totaly the way you play your game... a really good balance in the weaponery and the gameplay, which was not usual back then for a FPS on concole..... and a story line (not that the story is amazing it's a question of opinion) but at least it has some kind of story which keeps you wondering what's next, what's going on etc.... a lot games in SCi Fi fps are a really poor on that part... it's always an experiment went wrong or an extraterestrial invasion and that's it, you mostly have cut seens of monsters coming in or bosses with no real story to it... cf doom 3 once you passed all the prologue part you almost don't have anything added to the story... that game coold have been way better...
you had also a lot of ennemies of different race on screen at the same time which wasn't usual and with specific AI for each of them
now for the AI, it's not much that it's a really evolved one, but compare to other games, it's that each race had it's own specific reaction, which was almost unseen before, the grunts beeing dareing when in group, but scared away when isolated, or runing toward an elite when scared, jumping on a laser touret when you were uncovered replacing a dead one on that turre, throwing grnades acurately at your position..... the elite were smarter dodging yourbullets, jumping out of the way, hiding behind a wall or an energy shield, how many time I had to hunt them down instead to wait for it at my position like in most games back then..... using inteligently their melee hit when you get too close, jumping on vehicules when available.... and i can go on with the other races which all had there specific behavioral AI.... even if before an AI was good it was usualy the same for all the ennemies.... it might not be really WOW when you play because you are focused on the game with all the guys you have coming from everywhere.... but if you seat down and really pay attention it was a real jump in that domain compare to other games.... they actually have group behavior and that one change depending on the number of members in the group and their race....
the disponibility of vehicle almost on every outdoor map was a big innovation especially having one flying, or actually having team mates using the turret and quite acurately for an AI... (not like GOW where the ally AI is dumb like a rock)
and of course the multi online which was new and actually good for a console....
now people might not like the game like me I don't like stealth and for that matter MGS serie.... but you can't deny the innovative quality of the serie and it should be parised by everybody not to suport XB but to suport the entire FPS genre on console... it put a land mark in FPs developement and forced a lot of company to step forward to improve their aging game.... halo was great for MS but it was also great for the improvement of the entire industry.... like MGS was for the stealth genre even before....
but since goldeney beside halo I can't see any games who really improved the genre on console beside halo
@ dacobra
I don't think KZ 2 (not 3) is going to be a bad game, but I do think that right now with wath they showed us it's not yet a halo killer (on it's factual qualities of course, so mostly technical spec like AI, size of environement, freedom, vehicules available, number of ennemies on screen etc) it might be nice graphicaly and of course nicer than halo 2 for sure (halo 3 i'll wait to see halo 3 actually running in front of me to judge) but you would have a graphic quality twice as goos as halo 3 it still wouldn't be enough by itself to be a halo killer...
anyway technicaly no games can be a halo killer, as halo serie is ending september 25th, KZ2 being released after, halo will be a killer app what so ever.... but KZ 2 could be the new land mark in that genre on console which would be great for PS3 owners sure... but also for all the gamers as it will certainly improve the entire genre once again like halo did back then... people hould be happy about that....
but in term of sale I doubt KZ 2 is going to bit Halo 3, even if really good, halo 3 is the third opus of an over acclaimed saga which KZ 2 is not... and it wouldn't be a shame for the game to not bit Halo 3 even if better.. because the level is going to be very high to reach..... it would be already great for KZ 2 to come close to halo 3 results... no shame in that.....
@ witeoutking
about PS2 result don't forget to take in account that a lot of the latest sales (past 2 or 3 years) are composed of a lot of people rebuying the system for the 2nd 3rd or even more... I have a lot of friend who bought 4 PS2 total since it's release... I would be interested of how many single buyers the PS2 number represent... when I was working in a VG shop I have seen more PS2 breaking over time than any other console of that generation (360 is the obvious winner of that one :P )