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Forums - Sales Discussion - Rougly how many sales are needed to break even on a high budget game?

Zim said:
So Shanbcn how do you measure hype then? Since apparently it isn't with sales. Is it purely the tiny core segment of the market that post on sites like these? Because surely high initial sales mean high hype. Seems to me you just consider the tiny core segement of the market as the only ones who get hyped. They aren't. When adverts start running on TV that's when casual gamers get hyped.

Oh and Griffin proof KZ2 was constantly delayed? A trailer was shown in 2005... by the time the game is actually released it will have been almost 4 years between the first trailer and actual release. If 4 years between trailer and release isn't a sign of constant delays I don't know what is. Especially when you consider this isn't a huge epic game, it is a shooter (that even lacks co-op). Even twilight princess was only 3 years between trailer and launch.

Other games shown at the same time as KZ2, motorstorm and Lair. Motorstorm will have been on sale for 2 years by the time KZ2 is released and has already had a sequel. Lair will have been on sale for 1 and a half years.

That e305 video was CGi and was made by some other company for the show, GG was working on a PSP title at that tme.  First real KZ2 videos were shown at e307.