By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Reggie: Third parties don't "get" the Wii, more

http://www.forbes.com/2008/11/17/nintendo-filsaime-community-tech-personal-cx_cm_1118nintendo.html?partner=alerts

The latest battleground in the console wars, to hear Microsoft and Sony tell it, is community.

Both companies are making major pushes this year to get players to interact beyond the game. While Sony  readies "Home," which gives PlayStation 3 owners a "Second Life"-like world in which to explore and interact with each other, Microsoft   is relaunching the Xbox 360's dashboard  with a large initial emphasis on gathering with friends and more updates on the way.

Nintendo, however, has been pretty quiet on the matter of community so far--a curious stance, given the Wii's significantly larger installed base of customers. That silence might be coming to an end soon, hints Nintendo of America president Reggie Fils-Aime.

"Nintendo has always had a vision on community," he says. "The issue is that we define community differently than our competitors. ... Our consumers do want a sense of community, and we're going to deliver that--but in a way that is unique to Nintendo."

Fils-Aime declined to specify when the company might elaborate on its plans, but next year's E3 conference is a prime candidate.

It's unlikely that the slow move toward community will have any dramatic impact on Wii sales. While most CEOs are getting mighty nervous about the holiday season, Fils-Aime is relaxed.

The big fear, in fact, is that for the third year in a row, the company won't be able to meet consumer demand. Nintendo has been steadily ramping up production of Wii consoles--and while it can't guarantee you'll be able to find one this year, it's less concerned than in years past. For shoppers trying to get their hands on the popular "Wii Fit" game, though, that's another story.

"With Wii hardware, I think we've got a good shot at meeting demand during the holidays," Fils-Aime says. "With 'Wii Fit,' I know we'll fall short. That's a product we have consumers lining up for each morning outside of our Nintendo World store [in New York City]."

"Wii Fit" has become something of a phenomenon. Nearly one-third of all Wii owners have bought a copy--and demand has not let up. That's particularly impressive given the product's $90 price tag. Some retailers, hoping to take advantage of the overwhelming demand, are only selling "Wii Fit" in bundles (at notably higher prices), a practice that's typically reserved for console launches.

Another thing you won't be able to find at retail this holiday season is the Nintendo DSi. The revised handheld gaming device, which includes larger screens, a built-in digital camera, a memory card slot and built-in browser, is on sale in Japan but has not yet been launched in the U.S. market.

Blame the ongoing success of the DS for that.

"The DSi in Japan was critical to that market," says Fils-Aime. "Momentum [for the DS] there was slowing. Conversely, our DS business in 2007 was a record year. In 2008, we're running 19% above those 2007 numbers. So, for us, the strategic need for the DSi will happen later in 2009."

While the Wii's popularity continues to build, most third-party publishers haven't been able to capitalize on the new audience. To be fair, there has been a lot of shovel-ware for the Wii--awful games churned out in a blatant attempt to court the "casual" audience--and consumers have quickly learned to sniff out quality. But some of the more thoughtful efforts, such as Electronic Arts' "All Play" sports games, aren't connecting either.

Fils-Aime says this is because third-party publishers still don't quite understand the Wii audience. Tweaking the game-play mechanics is only part of the equation. This audience, he believes, is just as interested in games that do well on other systems--but, to date, publishers have been reticent to bring those to the Wii.

"I will be able to say our licensees 'get it' when their very best content is on our platform," he says. "And with very few exceptions today, that's not the case."

That might even mean games that wouldn't seem to translate well to the Wii's more casual audience, such as Take-Two's "Grand Theft Auto" or EA's "Spore" (a Wii version of that game is currently in development).

Of course, what gamers would love to see from Nintendo is a Wii price cut. Given that the company still can't keep hardware on store shelves, though, it doesn't take an economist to figure out that such an action is far from imminent.

"At some point, it will be time to adjust the [price]," notes Fils-Aime, "but we're nowhere near that point now."

______________________________________________________________________________________________



Around the Network

Reggie needs to stick it to them because it'll give them a push in the but. Already seeing games for 2009 that show they've been whipped a few times haha.



Well, what he says is true. Most 3rd party devs only released quick cash ins or ports so far. Even with the huge hole that's going to be from Nov 2008 until 2010 without Nintendo games, they still not care about the Wii. Some are changing though.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

inb4thisbecameps360vswii3rdpartygamestopic

HEY you know this will happen...

Anyway, Ninty became bolder and bolder with their statements from Nintendo minute to Miyamoto not soft on graphics to Cammie now with Reggie. You all knew Nintendo have big plans in stiore for us you can feel it...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

Well, given the state of the world economy, Nintendo can use its profits to buy many of the developers and make them first party.

Then Nintendomination really beings 8*>

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

Around the Network

They'll get it once they go bankrupt. LOL



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SE will be one of the first among those Savior, Midway almost there. Konami to follow I guess.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

i don't like saying it but maybe nintendo should throw some $'s to some devs, since its obvious that huge user base is not enough to convince them.



Wii/Mario Kart Wii Code:2793-0686-5434
RolStoppable said:
Reggie speaks the truth. Third parties, put your best games on the best selling console.

 

Yeah, this comes close enough to my own opinion.



trestres said:
Well, what he says is true. Most 3rd party devs only released quick cash ins or ports so far. Even with the huge hole that's going to be from Nov 2008 until 2010 without Nintendo games, they still not care about the Wii. Some are changing though.

 

so whats up with nintendo porting lots of GC games to wii and not making many of their own games?

 

seems they are doing the same