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Forums - Nintendo - Consoles Tie Ratio. Wii stands better than you might think

TWRoO said:
Kulle said:
johnsobas said:
Kulle said:

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 

He's right though the first party numbers are far more complete than the 3rd party ones.  Shipped is the number that is important to the companies making the games.  It's better to have a solid number from a financial statement even if it is shipped over an incomplete and estimated number from our site.

Well I don't think so, retailers might be a bit hesitant to buy more games if the old ones just sit on the shelves. I'll stand by my numbers. :)

 

@bolded.... It is more advanced a problem for the Wii because all of Nintendo's 1st party games are tracked well on this site, only 4 of those 35 games don't have figures, and 2 are unreleased games.... leaving 31 with sales and 2 without. And nearly all of those with sales are well up to date (couple of exceptions like Battalion Wars II has no Europe sales for instance)

Sony and MS have in fact released more 1st party games for their respective consoles than Nintendo has, yet on here there are only 25 MS games with sales data and 29 for Sony (and more are incomplete compared to Nintendo)

(I am unsure but I think Nintendo has released about 35 games for Wii, MS about 3-4 more for X360, and Sony has released about 45 for PS3)

----

If you want to talk sales rather than shimpents though, try the NPD charts released which show that the Wii 3rd party figures are well in excess of XB and PS3 at the Wiis age (obviously being a year older X360 still has a higher number of 3rd party titles sold overall in USA, but it won't be too long before Wii sales pass that too)

There you go ... and this is the USA where the X360 does best.

Yes the 3rd party attach ratio is smaller (Wii at the end of that graph should have about 13-13.5mil userbase compared to 7mil for X360) but you are wanting hard numbers right? well hard numbers give the Wii the advantage in all three territories.

 

Well so what if the nintendo games are tracked well? I thought that the problem was with the tracking of some 3rd party titles.

 

Yes, that chart is indeed for the first 23 months from each platforms launch. Wii is ahead, barely. That is one way to spin numbers. :) Raw numbers are still about 125 million for 360 and 63 million for wii WW. You could also spin them few other ways. For example, you could count how much third parties have sold after the wii launch. 360 wins that by a mile. Or how about how much third parties have sold after wii passed 10 million install base in US? :)

 



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Jo21 said:
noname2200 said:
Viper1 said:

Publishers don't really care about the attach ratio, they care about the total volume of sales. Wii, having launched a year after X360, is only a few million units behind in 3rd party software. How's that for 3rd party software doesn't sell on Wii?

Ah, but all of the 360's sales are from Real Games. The Wii only sells kiddy s*** Nintendo games Casual Crap like Wii Play, and No More Heroes. Not quality titles like the 360, a.k.a. Kayne and Lynch, or 50 Cent.

 

no more heroes wasn't a huge seller either.

 

compared to mgs4 halo3 you know those exclusives- third party games(yes bungie is third party now)

Wow, Did they make a multiplatform? because that's big.

 



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Kulle said:
TWRoO said:
Kulle said:
johnsobas said:
Kulle said:

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 

He's right though the first party numbers are far more complete than the 3rd party ones.  Shipped is the number that is important to the companies making the games.  It's better to have a solid number from a financial statement even if it is shipped over an incomplete and estimated number from our site.

Well I don't think so, retailers might be a bit hesitant to buy more games if the old ones just sit on the shelves. I'll stand by my numbers. :)

 

@bolded.... It is more advanced a problem for the Wii because all of Nintendo's 1st party games are tracked well on this site, only 4 of those 35 games don't have figures, and 2 are unreleased games.... leaving 31 with sales and 2 without. And nearly all of those with sales are well up to date (couple of exceptions like Battalion Wars II has no Europe sales for instance)

Sony and MS have in fact released more 1st party games for their respective consoles than Nintendo has, yet on here there are only 25 MS games with sales data and 29 for Sony (and more are incomplete compared to Nintendo)

(I am unsure but I think Nintendo has released about 35 games for Wii, MS about 3-4 more for X360, and Sony has released about 45 for PS3)

----

If you want to talk sales rather than shimpents though, try the NPD charts released which show that the Wii 3rd party figures are well in excess of XB and PS3 at the Wiis age (obviously being a year older X360 still has a higher number of 3rd party titles sold overall in USA, but it won't be too long before Wii sales pass that too)

There you go ... and this is the USA where the X360 does best.

Yes the 3rd party attach ratio is smaller (Wii at the end of that graph should have about 13-13.5mil userbase compared to 7mil for X360) but you are wanting hard numbers right? well hard numbers give the Wii the advantage in all three territories.

 

Well so what if the nintendo games are tracked well? I thought that the problem was with the tracking of some 3rd party titles.

 

Yes, that chart is indeed for the first 23 months from each platforms launch. Wii is ahead, barely. That is one way to spin numbers. :) Raw numbers are still about 125 million for 360 and 63 million for wii WW. You could also spin them few other ways. For example, you could count how much third parties have sold after the wii launch. 360 wins that by a mile. Or how about how much third parties have sold after wii passed 10 million install base in US? :)

 

@Bold.  No, they are not.  I just provided the raw numbers above by multiplying the attach ratio numbers by the install base.

You want raw numbers with factual basis, there you go.  Stop trying to marginalize them.

 

We could also use the figures from Nintendo's financial report.  230 million total.  Using the same 1st to 3rd party ratio as used in the origin al article would yield a total of 130 million in 3rd party sales. Even more than the 110 million given in my intital calculation.

 

But go ahead and try and persuade us the Wii only has 63 million in 3rd party sales.  We know the truth.

 

 

 



The rEVOLution is not being televised

Kulle said:
TWRoO said:
Kulle said:
johnsobas said:
Kulle said:
 

Well as far as I know, this site counts retail -> customer. I prefer that over shipped figures. If those figures are not complete, Wii is not the only platform which has that problem. Still my numbers give you a pretty good picture about third party sales on all platforms.

 

He's right though the first party numbers are far more complete than the 3rd party ones.  Shipped is the number that is important to the companies making the games.  It's better to have a solid number from a financial statement even if it is shipped over an incomplete and estimated number from our site.

Well I don't think so, retailers might be a bit hesitant to buy more games if the old ones just sit on the shelves. I'll stand by my numbers. :)

 

@bolded.... It is more advanced a problem for the Wii because all of Nintendo's 1st party games are tracked well on this site, only 4 of those 35 games don't have figures, and 2 are unreleased games.... leaving 31 with sales and 2 without. And nearly all of those with sales are well up to date (couple of exceptions like Battalion Wars II has no Europe sales for instance)

Sony and MS have in fact released more 1st party games for their respective consoles than Nintendo has, yet on here there are only 25 MS games with sales data and 29 for Sony (and more are incomplete compared to Nintendo)

(I am unsure but I think Nintendo has released about 35 games for Wii, MS about 3-4 more for X360, and Sony has released about 45 for PS3)

----

If you want to talk sales rather than shimpents though, try the NPD charts released which show that the Wii 3rd party figures are well in excess of XB and PS3 at the Wiis age (obviously being a year older X360 still has a higher number of 3rd party titles sold overall in USA, but it won't be too long before Wii sales pass that too)

There you go ... and this is the USA where the X360 does best.

Yes the 3rd party attach ratio is smaller (Wii at the end of that graph should have about 13-13.5mil userbase compared to 7mil for X360) but you are wanting hard numbers right? well hard numbers give the Wii the advantage in all three territories.

 

Well so what if the nintendo games are tracked well? I thought that the problem was with the tracking of some 3rd party titles.

 

Yes, that chart is indeed for the first 23 months from each platforms launch. Wii is ahead, barely. That is one way to spin numbers. :) Raw numbers are still about 125 million for 360 and 63 million for wii WW. You could also spin them few other ways. For example, you could count how much third parties have sold after the wii launch. 360 wins that by a mile. Or how about how much third parties have sold after wii passed 10 million install base in US? :)

 

are you on crack?  this is only 3rd party numbers.  Did you even read the graph? 



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

Viper1 said:
Kulle said:

 

Well so what if the nintendo games are tracked well? I thought that the problem was with the tracking of some 3rd party titles.

 

Yes, that chart is indeed for the first 23 months from each platforms launch. Wii is ahead, barely. That is one way to spin numbers. :) Raw numbers are still about 125 million for 360 and 63 million for wii WW. You could also spin them few other ways. For example, you could count how much third parties have sold after the wii launch. 360 wins that by a mile. Or how about how much third parties have sold after wii passed 10 million install base in US? :)

 

@Bold.  No, they are not.  I just provided the raw numbers above by multiplying the attach ratio numbers by the install base.

You want raw numbers with factual basis, there you go.  Stop trying to marginalize them.

 

We could also use the figures from Nintendo's financial report.  230 million total.  Using the same 1st to 3rd party ratio as used in the origin al article would yield a total of 130 million in 3rd party sales. Even more than the 110 million given in my intital calculation.

 

But go ahead and try and persuade us the Wii only has 63 million in 3rd party sales.  We know the truth.

 

 

 

So if you multiply wii-consoles sold WW with US attach rate, you will get the "raw numbers"?  Then you want to use nintendo's shipped figures which include wii sports which is not included in NPD numbers. That is really, really sad.

 

@johnsobas

 

Uh, what?

 

 



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johnsobas said:
vdoesntforgive said:
johnsobas said:
maybe it's not yet but it will be. If it shipped a million it will sell a million, that is the minimum amount it can sell.

 

Don't you mean maximum?

no i don't, but that may end up being the situation with this particular game.  Bottom line is he is just cherry picking 1 situation where they overshipped as if that represents all retailers and all games.  Usually with wii games it is the other way around, they ship far too few, or they only order them a few at a time and they sell for a long time.  360 and PS3 games like too human are far more likely to overship for that reason.

I wasn't picking sides, I was pointing out that if you ship 1 million, 1 million is going to be the maximum you sell.

 



 

Kulle said:
Viper1 said:
Kulle said:

 

Well so what if the nintendo games are tracked well? I thought that the problem was with the tracking of some 3rd party titles.

 

Yes, that chart is indeed for the first 23 months from each platforms launch. Wii is ahead, barely. That is one way to spin numbers. :) Raw numbers are still about 125 million for 360 and 63 million for wii WW. You could also spin them few other ways. For example, you could count how much third parties have sold after the wii launch. 360 wins that by a mile. Or how about how much third parties have sold after wii passed 10 million install base in US? :)

 

@Bold.  No, they are not.  I just provided the raw numbers above by multiplying the attach ratio numbers by the install base.

You want raw numbers with factual basis, there you go.  Stop trying to marginalize them.

 

We could also use the figures from Nintendo's financial report.  230 million total.  Using the same 1st to 3rd party ratio as used in the origin al article would yield a total of 130 million in 3rd party sales. Even more than the 110 million given in my intital calculation.

 

But go ahead and try and persuade us the Wii only has 63 million in 3rd party sales.  We know the truth.

 

 

 

So if you multiply wii-consoles sold WW with US attach rate, you will get the "raw numbers"?  Then you want to use nintendo's shipped figures which include wii sports which is not included in NPD numbers. That is really, really sad.

 

@johnsobas

 

Uh, what?

 

 

Actually they do not inclde Wii Sports... Wii Sports is shipped inside the box for the Wii, which doesn't get counted as an additional game in their shipped software figure except for Japan where it is not bundled.