Graphics come and Graphics go. Today's graphics are tommorow's dull remnants of generations past. Every generation will have better graphics, if you want better graphics, all you need do is wait, if you want better games though, you look for innovation and immersion, not pretty eye candy alone. I'd rather have games I can play years from now rather than games whose selling points are how they looked this current generation.
Ideologies of Impressive graphics are ultimately short term investments and appeal essentially to the lowest common denominator of those who desire immediate gratification like children who can't sit down to watch a movie if there isn't an explosion every five minutes or multi-million dollar CGi special effects. No one is saying graphics don't matter what-so-ever, but in themselves they benefit the longevity and replay value of games in no way what-so-ever and are a moot point of basis for building a console's reputation around (360/PS3).
The argument here is not that the Wii has the best graphics in the world, or that graphics suddenly matter now that there is some merit to bolster its hidden potential. The argument here is that the Wii's graphics are not the sin in the eyes of gaming that 360/PS3 advocates would have others think. And to be honest, only the most vain of fanboys would argue that differences in dpi make any difference in an era where most people don't own HDTVs. Its not everyone else's fault that some gamers chose to jump on the corporate band wagon of HD before it became practical and now feel its everyone else's obligation to get a second job and follow suit.
Perhaps the greatest irony is that long-term Sony fans only now act like graphics are something worth caring about.








