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Forums - Sales - When Will Wii Surpass GameCube Sales?

It's definitely a matter of 'When' versus 'If' at this point.  So what are your predictions for when the Wii will have sold more systems than the GameCube in each territory and worldwide?

To help those playing along at home, here are the current numbers:

  

 GameCube 

      Wii     

 Japan 

 4.02M

 3.10M

 Americas  

 12.81M

 3.72M

 Other

 4.76M

 2.49M

 World

 21.59M

 9.30M

In Japan, Nintendo only needs to sell about 900K more Wiis to surpass the GameCube's lifetime sales.  The Wii is averaging around 80K a week, which would put the Wii on top in 11.5 weeks.  Hopefully increased supplies allow Nintendo to cut the time down to 10 weeks (the week ending September 23rd).  To put that in a slightly different perspective, the Wii will outsell the GameCube (that had an effective lifespan of about five years) in less than one year on the market.

Skipping the Americas for a second, Nintendo will have to work a little harder in the 'Other' territories.  The Wii is about 2.27M consoles behind the GameCube's installed base outside of Japan and the Americas.  Nintendo is shipping the fewest units to these 'other regions' with average sales of about 60K per week.  At this pace, it'll take 38 weeks for the Wii to catch up.  Any production increases will be proportionally split as they are now (i.e. Europe and company will continue to get fewer units than Japan and the Americas).  So with only 24 weeks left in the year, it won't happen in 2007.  But with a small increase in the numbers and solid holiday sales, Nintendo should be able to accelerate the crossover point and the Wii will overtake the GameCube in the ‘Others’ in late January 2008 (the week ending January 27th).

Back to the Americas: Land of A Lot of GameCubes.  While many may consider the GameCube a failure, selling 13M systems is nothing to sneeze at.  And it's a large number that’s going to take a while for Nintendo's Wii to catch up to.  While the Americas seem to be getting a slightly higher allocation of units, it's nowhere near the proportions for the actual sales of the GameCube.  (As an aside, it's interesting to note how well balanced sales are among the three territories.  Of course we can't say that this is driven by demand since the Wii is still supply constrained and the system is virtually sold out worldwide.)  If the Wii continues to average 100K a week, it will take forev… I mean 90 weeks (almost two years!) to make up the 9.1M difference.  I’m sure this is unacceptable to both Nintendo and the Americas, however.  But even with a huge increase in supply, this milestone won’t happen in 2007.  Look for the Wii to finally overtake the GameCube about a year from now in summer 2008 (rough estimate, the week ending June 28).

As for the worldwide installed base, Nintendo has already conservatively estimated that they will have made a total of 20M machines by the end of March 2008.  But most people agree that Nintendo will attempt to hit that number by the end of 2007.  I know it would look great in Nintendo’s 2007 annual report to tell shareholders that the Wii has outsold the GameCube by the end of Nintendo’s fiscal year -- March 31, 2008.  And they will do everything they can to make that happen.



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Damn... GC was a poor seller... Wii could pass it tomorrow... damn. jk

I'll go with Febuary of next year!



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I'm guessing spring next year...........




 

Nintendo should be more fair, and distribute the wiis in the same ratio that bougt the gamecube. We need more wiis here in America! ;)

 

 



If you simply look at Japaneese sales for Nintendo based systems this is what you have:

  1. Gameboy (32.47 Million)
  2. Nintendo Entertainment System (19.23 Million)
  3. Super Nintendo Entertainment System (17.15 Million)
  4. Nintendo DS (18.29 Million)
  5. Gameboy Advance (16.66 Million)
  6. N64 (5.55 Million)
  7. Gamecube (4.02 Million)
  8. Wii (3.10 Million)

 



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HappySqurriel said:

If you simply look at Japaneese sales for Nintendo based systems this is what you have:

  1. Gameboy (32.47 Million)
  2. Nintendo Entertainment System (19.23 Million)
  3. Super Nintendo Entertainment System (17.15 Million)
  4. Nintendo DS (18.29 Million)
  5. Gameboy Advance (16.66 Million)
  6. N64 (5.55 Million)
  7. Gamecube (4.02 Million)
  8. Wii (3.10 Million)

 


as you can tell nintendo isnt faring well in japan its a decrease everytime a successor comes out..expect the DS

 



HappySqurriel said:

If you simply look at Japaneese sales for Nintendo based systems this is what you have:

  1. Gameboy (32.47 Million)
  2. Nintendo Entertainment System (19.23 Million)
  3. Super Nintendo Entertainment System (17.15 Million)
  4. Nintendo DS (18.29 Million)
  5. Gameboy Advance (16.66 Million)
  6. N64 (5.55 Million)
  7. Gamecube (4.02 Million)
  8. Wii (3.10 Million)

 

DS will take #2 soon, and has a chance to beat the GameBoy over lifetime.

Wii will be #6 by the end of this year. Surprised the N64 didn't sell that much better than the GC in Japan.

 

 



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Wii code: 2263 4706 2910 1099

It could pass the N64 in Japan in around 15-20months...



Tetsuya said:
HappySqurriel said:

If you simply look at Japaneese sales for Nintendo based systems this is what you have:

  1. Gameboy (32.47 Million)
  2. Nintendo Entertainment System (19.23 Million)
  3. Super Nintendo Entertainment System (17.15 Million)
  4. Nintendo DS (18.29 Million)
  5. Gameboy Advance (16.66 Million)
  6. N64 (5.55 Million)
  7. Gamecube (4.02 Million)
  8. Wii (3.10 Million)

 


as you can tell nintendo isnt faring well in japan its a decrease everytime a successor comes out..expect the DS

 


Actually the Japaneese market is pretty interesting to watch in general:

PS2 (25.42) + Gamecube (4.02) + Dreamcast (2.32) + XBox (0.53)  = 32.29
Playstation (21.59) + N64 (5.55) + Saturn (5.74) = 32.88

When you factor in the reduction from the Gameboy to the Gameboy advance, and the reduction in popularity of arcades since (about) 2000 it becomes clear that the Japaneese videogame market (as a whole) has been shrinking since Sony became dominant; even the software sales data shows that most series saw a sales reduction when they moved from the Playstation to the PS2.

I don't blame Sony for this but I do think it explains the recent success of the Wii and DS. People in Japan were (are) probably bored of the same formulaic games that have been produced since the SNES; many of their favourite games (Final Fantasy & Dragon Quest) have not changed that much since they were on the NES or SNES.



Oh no! Sales have shrunk by a massive 590,000 units in only one generation! The gaming industry is doomed!





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