redspear said:
Disolitude,
All of those games were announced before the start of this gen and were well in to production when the Wii train really became apparant and we are still waiting for them except for GTA4. The dynamics over the next couple of years but the DS didn't have decent third party support until its 3rd year and it has taken a while for that to get a chance to mature. The Wii is also following a similiar path...except that it is happening faster this time around.
After those games are released what will hapen. Of course HD consoles will continue to see strong support this is partially thanks to the unique path Nintendo took. Trust me if the Wii was HD like the 360 or PS3 there support would dwindle to a lot less then what they will get. |
If wii was HD? what if ps360 had motion controls?
also, it doesn't take 3 years to make a wii title. Capcom had a chance to make something for the wii that would rival resident evil 5 by now...and they are making a half assed port of dead rising. This was announced well after wii got the majority share. Im not saying that wii support wont pick up...but we are 2 years in here...and this christmas season there will be a huge drought of 3rd party wii software.
Not every developer wants to downgrade their games only to have to put motion controls to offer something unique. Especially not the elite developers by the looks of things...as no 3rd party developer has even bothered to put their best teams to make something Wii specific.
So while I fully aknowledge wii is the #1 selling console...untill the industry leading people start making games on it, it is not an industry leader.
Also, all this "innovation always wins" bullshit is just that... Sega innovated more than Nintendo and Sony combined in the 16, 32 bit and 128bit console generations...and look where they ended up. How about Virtual boy? 64DD? Those were innovative products...