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Forums - Gaming - Are graphics really that important?

melbye said:
If graphics was important Mega Man 9 wouldn't be a good game, but it is

 

I think it's a pretty crappy game, of course great gameplay and design like Super Mario Bros could have altered my opinion, but IMO the gameplay experience is extremely limited and nothing special. It's not just the graphics and sound which are below expectations for me.



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graphics = bragging rights for fanboys



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MikeB said:
melbye said:
If graphics was important Mega Man 9 wouldn't be a good game, but it is

 

I think it's a pretty crappy game, of course great gameplay and design like Super Mario Bros could have changed altered my opinion, but IMO the gameplay experience is extremely limited and nothing special. It's not just the graphics and sound which are below expectations for me.

 

Translation: I played for 2 hours and couldn`t finish a single stage.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

Of course they do.

If there were too identical games, gameplay wise, but one looked like a NES game, an the other looked like a PS3 game, I'd play the PS3 game. Why play ugly games when I can not burn my retinas, and play a good looking game?



HappySqurriel said:
MikeB said:
Of course graphics matter, that's why for high profile games they are pushed to the max on Wii (for example Mario Galaxy), PS3 (Killzone 2) and 360 (Gears).

It's not really about just the amount of pixels or level of AA, they mainly reduce jaggies or increase detail and that's only part of the whole graphics thing (some art styles and design decisions result into more need for them). It's a combination of art direction, lighting, animations, special effects, loosely related stuff like action on screen / destructibility / frame rate, etc, etc.

It's the same as asking if the image quality, special effects, environmental settings, costumes, camera work, etc, etc matter in movies. Of course they do, look at Lords of the Ring, Star Wars, Ice Age, etc, etc. Of course you also need a good story, good actors, good music / sound effects, etc.

 

Movies are an odd comparison because few people would argue that an excellent drama movie really needs a huge special effects budget in order to make the movie better ...

Neither do games need to have amazing special effects, they just need to be convicing for the kind of experience they aim for. You can have a dramatic game without flying dragons spewing fire, hordes of space ships, etc, etc. Good lighting, image quality, good quality and dramatic audio, etc, etc will all add the experience of a dramatic movie.

Of course a game (like some animation movies) is all computer generated, so imperfections take more effort to be addressed properly. But you can better aim for hyper-realism (exaggerated experience).

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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Graphics are extremely important. Not how detailed or realistic they look but how imaginative they are. The graphics is de Blob, for example, are great. The fact that you move from building to building by adding color to a black and white world is really cool.



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ItsaMii said:
MikeB said:
melbye said:
If graphics was important Mega Man 9 wouldn't be a good game, but it is

 

I think it's a pretty crappy game, of course great gameplay and design like Super Mario Bros could have changed altered my opinion, but IMO the gameplay experience is extremely limited and nothing special. It's not just the graphics and sound which are below expectations for me.

 

Translation: I played for 2 hours and couldn`t finish a single stage.

 

I can appreciate a good side scroller, but I think with regard to MegaMan 80's NES technology really got into the way with regard to the gameplay they implemented.

It was already the Amiga era back then, IMO this game is not of 80's Amiga or Arcade quality. I think it's a mediocre gameplay experience at the time (now IMO it's pretty horrible, just milking nostalgic feelings) like was usual for the bulk of 3rd party NES games.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

nope, just think of the best game ever: Super Mario Bros !!



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Gameplay always trumps graphics. A good 8 bit game can still have great graphics even today. MM9 proves this... so the extra pixel of color doesn't matter as much as the art that went into making the game.



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melbye said:
If graphics was important Mega Man 9 wouldn't be a good game, but it is

Uh, graphics are actually a big reason why Mega Man 9 is well recieved.

"Graphics" doesn't have to mean numbers of pixels...the graphics of Mega Man 9 are simple, a return to a classic style...it's classic graphics, and it's the reason people like it so much.  Case, if Mega Man 9 had typical modern 3D graphics, it probably wouldn't have done well, or gotten so much news anyway.



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