Paul_Warren said: The Wii is a sixth gen console because it is only a little more powerful than the original xbox and nowhere near as powerful as the ps3 and 360. Plus. it doesn't run in hd mode and this is the hd era in all things except for the leading game console on the market. Other features of 7th gen consoles that the Wii doesn't have. It doesn't have multiple cores as do the 360 and PS3 which do have multiple cores that run at several times the speed of the Wii's processor. Ie. these gens used to be callled the 16 bit era and the 32 bit era...the Wii's cpu is much more in line with what one would expect in the last gen. Even if the Wii's motion control makes it a 7th gen console it only does so in the way that the pc engine wasn't a true fourth gen and the jaguar wasn't a true fifth gen console. |
You have no idea what you're talking about, do you? When we in the media and the industry start telling you that you're wrong, you might want to listen up.
So once again, bit depth and processing power are not metrics to qualify a generation. It is the successive release of a flagship console under a specific time frame. That is the ONLY valid metric recognized by the media, the publishers, the investors, and the console makers themselves to qualify a generation.
PS: The PS3 doesn't have 9 nine cores. It has SPE's that operate similar to cores but they are not indpendant enough from the PPU to be considered actual cores. They operate more like threads. Powerful threads but threads none the less.
PSS: You claimed Wii is now 5th generation because it doesn't have a hard drive "standard" unlike the Xbox and PS2. Are you just trying to get people riled up or are you missing the obvious? The PS2 doesn't have a standard hard drive, it's a peripheral that few own and even the X360 doesn't have a standard hard drive yet every Wii comes with a built in flash drive. Are you trying to tell me the X360 is 5th generation based on the lack of a standard hard drive?
Now you're claiming the only thing GC did well was cell shading which automatically makes it kiddy and that the PS2 exceded the GC in everything else. Facepalm...ultimate facepalm. The PS2 is a single pass texture environment that pushed no more than 14 million fully textured and lit polygons per second at 60 fps while the GC was an multi-pass texture envirnment with an 8 texture pipeline, the TEV and could render 18 million polygons fully textured and lit per second at 60 fps.
Kid, how old are you?