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Forums - Sales - LittleBigPlanet vs. Wii Music: Battle of the Casuals

Paul_Warren said:

"P.S. To all those who say that everyone that played it said it sucked. Who is this everyone? People that go to games conventions? Wii Music isn't even aimed at those people, so your argument holds no water when it comes to the mass appeal of the game."

What mass appeal? Wii Music has been universally panned since its announcement. People only say it has mass appeal since most Nintendo games do sell quite a bit. However, Wii Music is going to have a hard enough time trying to generate sales with Rock Band 2 and Guitar Hero on the market. What songs are available for Wii Music? The only ones I've seen are covers of old Nintendo themes.


"Sadly even if LBP receives perfect 10s and has a metacritic/gamerankings of 100% it will still sell under Wii Music. Even if every gamer that has a PS3 buys it it would still only add up to 15ish million"

The only way Wii Music will ever sell 15 million units is if it is bundled with the Wii.

 

I don't know... they add a controller and that would seal da deal



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SickleSigh said:

What makes you think Sony won't advertise this to the casual market? They have already invested in marketing for LBP and I'm guessing as we get closer to release LBP will have comercials. Sony is also looking to make Sackboy their mascot if the game gets good reviews.

It doesn't work like that, but first, let's back up.

First thing is stop using the word casual. What everyone is saying and meaning are very different things. Casual describes gamers who play lower-mid games, but more so as a small hobby. This may be someone who only plays for ~2 hours a day and plays games like Guitar Hero and Halo. What everyone means is non-gamers. These are people who do not play videos games, but it can also describe someone who just recently was introduced to games. These people play mainly low tier titles.

Now, the two games are in totally different leauge. Wii Music is not causal, but for non-gamers. This is why it is so easy and you can't mess up. It's just for the fun of playing an instrument. LBP is an upmarket game. What people forget is this: the game is about sharing (sending and receiving stages) which is definatly not for non-gamers. Heck, online in general is something that non-gamers won't like. "But what about Mario Kart Wii" you say. Mario Kart Wii wasn't totally focused on online. LBP requires it. In order to playb the real game, you need to be able to send and receive these stages. Now, while there is a main game, it still may not be a bridge. There comes into question the controlls (for instant, if there are too many items to menipulate like the jet pack, it might scare bridge gamers away), and how hard the levels may be (if memory servers, the developers boosted on the length and difficulty of some levels).

Now, the problem with you argument is that the PS3 is not at a mass amrket price. It is too expensive to reach the audience you think it is suppose to reach. Advertising it as a "bridge game" would be dumb. There isn't even anything to bridge on the PS3, so what's the good of making a game that casual, hardcore and non-gamers all like if the latter doesn't have the console.

In conclusion, LBP is not the bridge game people hope it will be. It wasn't designed with that in mind. When you first saw they game, did you think "Wow, my mom might actually like this"?. No, becuase you were focusing on the trading, graphics, and physics. These are the bread and butter of this title. It was never meant to be a bridge game. Someone thought that Sockboy might appeal in the same way other mascots have.

 



lbp is noo where near casuall! wii music is nothing more than a cheap to make rock band.



Kyros said:
I have not seen ONE positive feedback on this "game". Hell even the paid people in Nintendo advertisements look as if they are bored to hell.

 

Just remember that the only people who have played Wii Music so far have been "video game journalists" -- and many of them just plain do not like Nintendo this generation - be it because of graphics, games, or whatever. These same people made a lot of positive comments about Lair -- until it was released. So they cannot necessarily be trusted. So Wii Music might be a lot better than we have been told -- or it could be like the DK Barrel Blast for the Wii. We don't really know yet.

Now, back to the post topic.

The issue is which game will sell more. Anyone with half a brain can tell you that LBP is the better game. However, it will be outsold. LBP may be accessible, but the PS3 is generally not thought to be an accessible console, so that is not relavent. What is relavent is that there are many millions of more Wiis (twice as many consoles) and that Wii in the title will be attractive to a lot of the minimalist players who have the little white console from Nintendo.

I personally plan on getting Wii Music and putting it under my Christmas Tree. It will be fun to jam with my 6-year-old son ... and my usually not playing wife might also get involved. But even at that, I can see that Wii Music is not for everyone -- and it may not even have many (if any) game elements. But it will outsell LBP because of its built-in advantageous.

 

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

"I don't know... they add a controller and that would seal da deal"

They added controllers with both Wii Fit and Mario Kart and neither one has sold 15 million.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8

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I just noticed something that I think is of concern at least to me. When I was looking up sales numbers for Wii Fit and Mario Kart Wii a second ago, and saw that their numbers were close to 8 million; I also decided for some reason to check and see what the sales numbers were for The Legend of Zelda: The Twilight Princess. It turns out that both Wii Fit and Mario Kart Wii both awful games in comparison to The Legend of Zelda: Twilight Princess have sold more copies than not only Twilight Princess, but more or as many as any other Zelda game including The Ocarina of Time.

Now this is something that should not be right. And I think it is of definite concern to those that do like Nintendo's real games and wish they would get back to making them and a real game console as well to go along with them. If these pieces of pablum like Wii Fit and a weak version of Mario Kart are selling so well for Nintendo that they are eclipsing sales for the high quality games that the company has actually made in the past this is going to lead to Nintendo bringing more bad product to the market simply because it sales well instead of concentrating on delivering great games.

This type of thinking could explain why Nintendo had such a weak showing at E3 this year and instead why it was almost the opposite of what most of their core fans wanted to see and were led up to believe that they would see with the press announecement made a couple of weeks before E3 that Nintendo would be highlighting games for their core fans at the E3 Conference.

I remember telling people following that announcement that it probably just meant a new Pokemon for the DS and they scoffed at me saying there would be a new Zelda and all sorts of great new "core" product unveiled at E3. And what did it turn out to be. A new Pokemon and GTA for the DS while the rest was very uncore stuff like Wii Music and Wii Sports Resort.

 

     If there is a silver lining, I guess that it is that the DS does get support from Square and technical limitations aside it is a system for core gamers.  Much more so than the Wii currently is and will be if it continues on its present course anyway.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8

^ First off never did I imply that Music will sell 15 million. Simply that LBP's max is no more than 15ish million, while if every person Wii Music is targeted at actually buys the game then it probably would add up to more than 15 million. Doubt it will though but I am sure that it will sell a lot more than LBP will.

This is a response to the above poster and it's off-topic:

Isn't that the pot calling the kettle black. As a PC gamer I can say the exact same thing about console games, especially the shooters. Console games (exculding fighters, JRPGs, and party games) are just simpler and watered down wannabes with simple uninteresting gameplay when compared to PC games, yet they are selling more than some of the PC games. Why? I don't know, probably easy accessibility, just like Mario Kart and Wii Fit are more accessible than Zelda. So if you are gonna be dissing Nintendo, keep in mind your "awesome, hardcore" games are just as simple and funny when compared to the PC games as the Wii games are to yours.

P.S. Mario Kart Wii is awesome and Wii Music has been "universally panned" only by reporters and gamers who follow the shit reporters have to spew, i.e. people the game doesn't bother targeting.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Mario Kart is not awesome. First off, Its Game Rankings and Metacritc scores beg to differ. Low 8's. And I've played it at Best Buy. Its graphics are pretty much last gen and when one thinks of all the fuzz in the game, I would say except for some of the effects such as the way that that dips in the track feel, it's not really even that much of a leap graphically beyond the N64 version.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8

If both are targeted at casuals, then Wii Music will beat LBP Casuals don't go online and read reviews or check gameplay footage. They're going to hear the name "Wii Music" and think "Oh, it's a wii game, and you make music. Sounds good". And they're going to hear the name "Little Big Planet" and think "Umm... It sounds like something my Cousin, who loves Halo, would like... I'm getting Wii Music."

Even a lot of people on this very forum, the last bastion of the hardcore, have no idea what you actually do in LBP. The best explanation I've heard is 'It's kind of like a platformer, only you get to make your own levels and the graphics are silly and awesome'.

OTOH, if LBP is for the hardcore, it'll sell fine.



Wii has more 20 million sellers than PS3 has 5 million sellers.

Acolyte of Disruption

"As a PC gamer I can say the exact same thing about console games, especially the shooters. Console games (exculding fighters, JRPGs, and party games) are just simpler and watered down wannabes with simple uninteresting gameplay when compared to PC games, yet they are selling more than some of the PC games. Why? I don't know, probably easy accessibility, just like Mario Kart and Wii Fit are more accessible than Zelda. So if you are gonna be dissing Nintendo, keep in mind your "awesome, hardcore" games are just as simple and funny when compared to the PC games as the Wii games are to yours."

As for this remark, PC games as a whole aren't that interesting. And they haven't been since the late eighties and early nineties. Back before the whole 3D corridor shooter era took off. PC gaming was great back in the days of SSI and their Gold Box D & D games and the Golden age of Infocom, Sierra-on-Line, and Lucas Arts Adventure games.

However, there are really only three kinds of PC games that sell these days. 3D corridor shooters and if you played Half-Life, Doom, and Wolfenstein 3D or Halo on xbox, then you've played them all. MMORPGs like World of Warcraft that some people do find addicting but to many others they are just boring loot recoveries that can't match a great single player cinematic rpg on a console for delivering a terrific story; and the rts genre which does have some games that do tell interesting stories like Warcraft (even though its storytelling is like a Marvel Comics adaptation of everything from Lovecraft to Tolkien all spliced into one story) and Starcraft; however, the rts genre is also full of many derivative games and games that just revisit the same old battles that PC strategy games have been covering year after year for the last 30 years.

The era of interesting PC games went out for the most part following the release of Loom in 1990.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8