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Forums - Gaming - id's RAGE gimped to accomodate the Xbox 360

Wow that's gay. They should make the game as good as possible, and fit as much gameplay as they can on 2 360 discs, and then have the rest for download for free, and if you didn't have a hard drive, too bad...at least that would give a bunch of people a good excuse to buy themselves a hardrive.

I'm guessin that this game must be massive though.  MS should just drop the bullshit on the extra royalty fee, i don't mind changing discs, no big deal.  I mean it takes what? a grand total of one minute to change discs.



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There is so much bad in this interview it's not even funny. I have a feeling that ID software is trying to pin Microsoft to the wall over this by talking publicly about it. However, telling the fanbase for this game that it's confirmed "gimped" from the start is going to do nothing more than alienate fans from all platforms. Microsoft cannot change the fact that the 360 plays DVDs. What's done is done. ID needed to adapt to this situation before starting Rage and seeing whether the 360 was the right platform for this game. Obviously it wasn't. However, money talks, and ID thinks they need the userbase to sell. We had the same problems in the last gen when it was flipped around and games needed to be gimped on the Xbox and Gamecube because publishers needed that PS2 userbase.

I know how this well end up though. Microsoft is going to get the blame for this. It will be their fault that ID feels forced into developing for them, forced to sacrifice their game's integrity, forced to fit a square peg into a round hole. If this were taken a step further, and ID felt they needed the Wii's userbase for this game, and had the game refitted on all platforms to accomodate the Wii, would it then be Nintendo's fault? ID is making a game that does not belong on the 360 in it's prefered form, and it's ID's fault that they are making it for the 360 because of this, not Microsoft's.

Quick question though for those knowledgeable. Don't PC games also come out on DVDs? If they do then why aren't they also part of the problem?



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Garcian Smith said:
Strange how this is the first we've heard about a game being cut down for the 360's media. I suspect that this is less of an endemic problem, and more the tech-heads at id being lazy with compression techniques.

oh my god.....stop trying to use the "compression" argument. Games, over the next couple of years will LEGITIMATELY get larger......compression can only go so far. My favorite example is from the PS2 era. Tekken Tag was like 1.5 GB, GOW2....needed a dual layer disc.

Compression is not the answer to everything. Developers have to be optimistic in order to continue to bring us the best experiences, but if they keep thinking small (as you would like them to) then it's going to be the same old same old from now until forever.

 



Onyxmeth said:

There is so much bad in this interview it's not even funny. I have a feeling that ID software is trying to pin Microsoft to the wall over this by talking publicly about it. However, telling the fanbase for this game that it's confirmed "gimped" from the start is going to do nothing more than alienate fans from all platforms. Microsoft cannot change the fact that the 360 plays DVDs. What's done is done. ID needed to adapt to this situation before starting Rage and seeing whether the 360 was the right platform for this game. Obviously it wasn't. However, money talks, and ID thinks they need the userbase to sell. We had the same problems in the last gen when it was flipped around and games needed to be gimped on the Xbox and Gamecube because publishers needed that PS2 userbase.

I know how this well end up though. Microsoft is going to get the blame for this. It will be their fault that ID feels forced into developing for them, forced to sacrifice their game's integrity, forced to fit a square peg into a round hole. If this were taken a step further, and ID felt they needed the Wii's userbase for this game, and had the game refitted on all platforms to accomodate the Wii, would it then be Nintendo's fault? ID is making a game that does not belong on the 360 in it's prefered form, and it's ID's fault that they are making it for the 360 because of this, not Microsoft's.

Quick question though for those knowledgeable. Don't PC games also come out on DVDs? If they do then why aren't they also part of the problem?

Because you can dump almost all the data on those multiple DVDs on the HDDs that are in every PC. Even with the ability to put installs on the 360 after its' respective update....not every 360 has an HDD, and just as iD is doing with the game, you have to tend to the lowest common denominator

 



Onyxmeth said:

There is so much bad in this interview it's not even funny. I have a feeling that ID software is trying to pin Microsoft to the wall over this by talking publicly about it. However, telling the fanbase for this game that it's confirmed "gimped" from the start is going to do nothing more than alienate fans from all platforms. Microsoft cannot change the fact that the 360 plays DVDs. What's done is done. ID needed to adapt to this situation before starting Rage and seeing whether the 360 was the right platform for this game. Obviously it wasn't. However, money talks, and ID thinks they need the userbase to sell. We had the same problems in the last gen when it was flipped around and games needed to be gimped on the Xbox and Gamecube because publishers needed that PS2 userbase.

I know how this well end up though. Microsoft is going to get the blame for this. It will be their fault that ID feels forced into developing for them, forced to sacrifice their game's integrity, forced to fit a square peg into a round hole. If this were taken a step further, and ID felt they needed the Wii's userbase for this game, and had the game refitted on all platforms to accomodate the Wii, would it then be Nintendo's fault? ID is making a game that does not belong on the 360 in it's prefered form, and it's ID's fault that they are making it for the 360 because of this, not Microsoft's.

Quick question though for those knowledgeable. Don't PC games also come out on DVDs? If they do then why aren't they also part of the problem?

 

 Because PC games have multiple dics and installs....



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This is so funny. You guys can complain all you want, but remember parity goes both ways. When PS3 fans were screaming for parity in multiplatform games Sony instituted a rule that PS3 and Xbox 360 versions must be the same. I would pick Microsoft did the same and for the rest of the generation - a good 4 years away there will be no advantage in Blu Ray for 85% of games released.



Tease.

if MS charged a royality per game title vs per disc like they currently do, this would of never had been an issue.

for the sake of other developers, drop the crap Microsoft.



 

@OnyxMeth I'm guessing no, PC don't suffer the same problem because Id doesn't have to pay for their precious "royalty fees" and the hard drive helps as well.




-=Dew the disco dancing fo da Unco Graham=-

Squilliam said:
This is so funny. You guys can complain all you want, but remember parity goes both ways. When PS3 fans were screaming for parity in multiplatform games Sony instituted a rule that PS3 and Xbox 360 versions must be the same. I would pick Microsoft did the same and for the rest of the generation - a good 4 years away there will be no advantage in Blu Ray for 85% of games released.

At least what Sony did didn't result in games being gimped......are you really trying to side with M$ on this one?

 



Shinlock said:

if MS charged a royality per game title vs per disc like they currently do, this would of never had been an issue.

for the sake of other developers, drop the crap Microsoft.

Sony implements rules which state that games must be equal between PS3 and Xbox 360 versions.

Microsoft implements a royalty program intended to penalise games released on more than 1 disk.

Game developers make it their goal to release equal games for both platforms because they don't want bad publicity for any version of the game.

Do you see a trend here?

 

 



Tease.