forevercloud3000 said:
noname2200 said: I had this great manifesto written that mocked your hubris, but for the sake of civility and discussion I feel it's best left unposted. Instead, I will limit myself to a simple question: who defines what is and is not a Mediocre Game? |
the general public.
AAA: a game that recieves top marks (90+) and General public adores it.
AA: a game that might not have gotten top marks (80+) but Gerneal public adores it.
Mediocre: a game that has not satisfied the Reviewers or the Public.
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Wait, but that definition doesn't help at all! Metacritic scores are made by a small sample of the general population (longtime gamers, almost always boys, who generally share the same narrow tastes). Using their opinions to measure what is and is not a good game automatically means you're excluding newcomers, kids, people over thirty, and the vasy majority of women. I'm certain you see why that's horribly unwise...
But that's a minor problem compared to the massive contradiction in your criteria. The only way we can know what games the general public "adores" is by observing titles' sales. So we're now confronted with several problems: many, many games that receive top marks from metacritic et. al. do not sell well (and are therefore no longer worth purchasing) and many many games that receive mediocre marks well brilliantly, but are judged as not worth purchasing by your standard.
Of course, this ignores the elephant in the room, namely the fact that we can't know what games the general public adores until we see what they purchased, but it can't purchase any games until it knows which games will sell!