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Forums - Gaming - Ten Golden Rules of videogame piracy

Tommy did they have a piracy conference @ work or something today?



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wasn't twestern saying something the other dy about how his news posts weren't inflammatory enough?



iclim4 said:
Kasz216 said:

I would say...

No, No, No and Yes.

The Yes being that the baker should be paid upfront... to make new delicious bread by patrons who know he can make good bread and would like new tasty types of bread.

Be it because they are just rich bread lovers... much how plays used to be written in the time of shakespeare.

Or because they know lots of people will eat that bread... and said piece of bread will have uh... fortune cookie paper pieces inside each slice.

Etc. 

Of course the Baker would perfer not to do that since he's used to the old ay and isn't sure what the new way will hold...

however nobody should be getting crucified because the buisness terrain has changed.

I mean say piracy could destroy the industry.  What will happen if the industry is destroyed?  Will it never be replaced?  Or will the Industry really just take on another form.   Perhaps a new, better, evolved form.

So you think MS's form of moneyhatting good developers to make games for people to buy is the proper path?
The devs get paid upfront to make a game afterall.
That, and in-game advertisements?

Pretty much... though there are many other options as well.  If piracy is that disruptive a force on the industry the industry should change. 

It makes more sense then inconsistant laws made up only to protect an old buisness strategy that can't be protected anyway... and products like Starforce's DRM which would be considered Malware if it wasn't a DRM.



Mummelmann said:
The funny thing is, even the most zealous game pirating critics usually have other pirated stuff like music, movies or TV shows on their PC's.
And the theft analogies are getting tiired; if I steal a car then the car is gone, the same cannot be said if I copy the car and drive away in my own (of course, this is not possible, which kinda makes the whole analogy useless, which is my point in the first place).

Being against piracy is one thing, pretending (as a PC geek at least) that you've never had or owned any pirated material on your PC is just lame.
twes, BenKenobi and the other high and mighty; are you telling me that there is not a shred of anything remotely illegal or pirated in your home or on your PC? One song, a downloaded video from YouTube that is actually copyrighted material that someone posted or a very old movie digitalized?
If you say yes then I believe you are lying and if you are then you are all hypocrites.

PS: I don't condone piracy, but I understand it, especially being from a country where everything is so expensive you have to sell your ass to even eat.

PSPS: BenKenobi; an average movie costs more to produce than an average game so the cost aspect does not compute. It is true, however, that movies are a more widespread media and has several phases in which to generate revenue and encompasses a broader market and audience (which was probably what you meant, it just seemed strangely formulated, is all).

Oh no, dude, I have tons of pirated material.

Almost no games though.  The only games I've pirated are Crysis (hehe, who hasn't), and a few older games that are hard to find or hard to get working without cracks.

I never said I don't pirate.  But I don't condone it either.  I even said I don't care about music and movies, because they're a bloated industry, and for your PPS, of COURSE movies cost more than games...but they GET more money too.  It does compute.

Tons of money for movies go to big-name actors, big companies, etc.  For games, a lot more of the money goes toward development, and since games cost more per unit than movies ($50 compared to a $10 ticket), every pirate makes a difference.  I realize this is pretty much just one of those lame excuses, and I don't care.  That's just my opinion, and I don't feel bad about it at all.


And again there's people on this forum making the argument about the whole "copying is not stealing"?  OF COURSE you're not physically stealing it or taking the only copy available, or taking money from the creator.

But that is a potential money loss for the creator.  If you pirate a $50 game, that's $50 the game makers could have had.  And if you liked the game and didn't pay for it, you didn't support it at all.


If you ever have a complaint about ANYTHING game related, about a mass of casual games, or a wave of shitty repeats, and you consistently pirate games, you don't have a voice, and you've got no reason to complain, since you never supported the good or even decent games.

No, one pirated game won't make a difference...but you're not a nobody either.   You're a negative pull on the gaming industry...10,000 of you makes a difference.

I accept that fact when I pirated Crysis...I don't care, as don't most pirates.  I download music all the time, and movies occasionally, though I do use Netflix for supporting good movies as well.

I don't care when people say they don't care.  If you just say "whatever, it's just easy to do," I'd probably agree.

I get more angry when people try to justify their piracy, because all you're doing is turning the entertainment industry into shit.  A game here or there, some movies and music, who cares.  I'm more angry at the people who don't support anything.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

Oh and stop using stupid analogies about bakers, cars, paintings, whatever.

Don't use physical objects for a problem about digital entities and intellectual property...you can't explain digital piracy with physical objects.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

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umh...

For me anything that has been diffused on TV (series or movies) and the radio (songs) should be in the public domain. I mean if not why then sale audio tapes and VHS tapes along with audio recorders and VCRs? Is it a crime to record a movie on TV? In the era of HDTV and digital diffusion, the quality benefits of buying over recording are highly diminished.
Of course the company should retain the exclusive rights for sale of printed copies but you'd pay the service, not the entertainment. Songs and movies should earn the bulk of their income from concerts/theater and Radio/tv rights.

Video games are an other story as they are never diffused against a commercial payment (radio or TV), therefore there is no justification for which they should be free... unless one considers that the sale of a 15 year old game to anything more than 1$ for a symbolic payment is a ripoff...(remakes excluded as there is additional work put in those).



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

BenKenobi88 said:

Oh and stop using stupid analogies about bakers, cars, paintings, whatever.

Don't use physical objects for a problem about digital entities and intellectual property...you can't explain digital piracy with physical objects.

Why not?  What makes digital different then Analog other then the fact that it's easier to copy.

The truth is.  While piracy is still wrong since that's the way people who make games make their living....

This isn't how people who make games should be making there living.

 



Kasz216 said:
BenKenobi88 said:

Oh and stop using stupid analogies about bakers, cars, paintings, whatever.

Don't use physical objects for a problem about digital entities and intellectual property...you can't explain digital piracy with physical objects.

Why not? What makes digital different then Analog other then the fact that it's easier to copy.

The truth is. While piracy is still wrong since that's the way people who make games make their living....

This isn't how people who make games should be making there living.

 

 

How should they make a living, then? Money doesn't just appear out of thin air after you make a game, you know.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

Garcian Smith said:
Kasz216 said:
BenKenobi88 said:

Oh and stop using stupid analogies about bakers, cars, paintings, whatever.

Don't use physical objects for a problem about digital entities and intellectual property...you can't explain digital piracy with physical objects.

Why not? What makes digital different then Analog other then the fact that it's easier to copy.

The truth is. While piracy is still wrong since that's the way people who make games make their living....

This isn't how people who make games should be making there living.

 

 

How should they make a living, then? Money doesn't just appear out of thin air after you make a game, you know.

So you didn't read the rest of the thread then?

I've already went over it....  I mean you read my previous post... so I gotta think you got there i mean... you read the above post...

 



halogamer1989 said:

Tommy did they have a piracy conference @ work or something today?

I so want to watch teh entire trilogy right now. I have teh whole set, and I so would be doing it right now if it weren't for how tired I was.

 



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