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Forums - Gaming - In your opinion,were Square and Enix better before they merged?

Riachu said:
I don't think the merger was the cause of the decline of the quality of their games, I think it has more to do with that fact that Sakaguchi left S-E as well as their other good game designers

 

 Sakaguchi gets FAR too much credit.  He created the series, but he didn't even direct the most beloved FF's IIRC.  6, 7, 8 (the online forums are generally the public that hates FF8, don't get pulled into the herd/dogma), 10 and even Chrono Trigger were directed by Yoshinori Kitase.  If he did direct 6, 7, 8, 10 and Chrono Trigger they would have been unbelievably simple and linear.  I'm not saying there wasn't some linearity (is this a word? lol) in some of those games, but the linearness (...is this a word?) would have been greater if Sakaguchi directed them. 



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Yes, Enix brought nothing good to Square (except perhaps Tri-Ace) and while they still keep releasing good games, but they release few original games and too many remakes




Yes. Square at least, I was never a fan of Enix. When I think of the games Square made on the SNES and PS1 my eyes tear up :), they also do that on FF 10, and KH 2... and on nothing else.



swyggi said:
Riachu said:
I don't think the merger was the cause of the decline of the quality of their games, I think it has more to do with that fact that Sakaguchi left S-E as well as their other good game designers

 

 Sakaguchi gets FAR too much credit.  He created the series, but he didn't even direct the most beloved FF's IIRC.  6, 7, 8 (the online forums are generally the public that hates FF8, don't get pulled into the herd/dogma), 10 and even Chrono Trigger were directed by Yoshinori Kitase.  If he did direct 6, 7, 8, 10 and Chrono Trigger they would have been unbelievably simple and linear.  I'm not saying there wasn't some linearity (is this a word? lol) in some of those games, but the linearness (...is this a word?) would have been greater if Sakaguchi directed them. 


WRONG. Sakaguchi Directed FF7, also he was Executive producer of FF8 and FF6 which is quite a vital role. He was far less important on Chrono Trigger though playing only the role of supervisor

I'm also gonna go with a yes. The SNES days were great. Now, not so much.



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Well... sort of.

I think Square declined right around FF7, though they still made a few brilliant games. Like Front Mission 3.

Afterwords they declined.

Enix... was good until the merger as well. I guess i'd have to blame Wada being left in control... i don't know what else it could be since nothing else on the Enix side changed.

He's no Fukushima when it comes to executives that's for sure... i mean the Enix stock was worth more then Squares at the time of the merger.

Enix would of been better off alone.  Square's descent was unavoidable however.



Pristine20 said:
They're now even the ones developing one of thier flagship titles: DQIX...think about it. The only game S-E is known to be actively developing internally is FFXIII yet, it has now taken what? 4 years?

Well Enix pretty much never developed their flagship titles.  They mostly just owned the IPs and found talented developers to do the work for them... or got exclusive rights to other Ips that would be big.

They're kinda like Atlus in that.



Yeah. The best SE games on the PS2 are FF X, KH and Dragn Quest VIII. KH and FF X were made under Squaresoft, and DQ VIII was made by Level 5.



Their decline started in the PS1 era but they did a lot of great things during that era so it was that much a problem. In the PS2 era, the decline extremely quickly. First they gave us a MMO that most fans of the series didn't care about and they gave us a game with this guy has the main character:

 

 

Oh and they copy themselves on top of that:

 



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Kasz216 said:
Pristine20 said:
They're now even the ones developing one of thier flagship titles: DQIX...think about it. The only game S-E is known to be actively developing internally is FFXIII yet, it has now taken what? 4 years?

Well Enix pretty much never developed their flagship titles.  They mostly just owned the IPs and found talented developers to do the work for them... or got exclusive rights to other Ips that would be big.

They're kinda like Atlus in that.

 

 Interesting...



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