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Forums - Gaming - Motion Control for PS3, 360 & PC

Not sure if I saw this posted here.

http://www.gamespot.com/hardware/blogs/hardware-insider/909185655/26562803/motus-ceo-talks-darwin-motion-control.html?om_act=convert&om_clk=picks&tag=picks;title;4

 

The technology looks interesting, claims better than the Wii MotionPlus. Pricey, but the technology might be worth it.

Ports of successful Wii games to other consoles? Hmm, I wonder which publishers/companies have approached them on this.

I believe that if this takes off, it can spell trouble for the Wii, although maybe not much. It would take a lot of publisher support and user acceptance for this to really cause a stir for the Wii.

Regardless, I'd say it's a plus for gaming in that all types of gamers can experience motion control in addition to the norm, and that possibly any console/platform can have more of a chance of attracting casual & core gamers alike (good for them I suppose)

Hmm?



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It won't even be a pebble under the Wii's foot, for several reasons.

1) Install base. The Wii was bundled with motion controls from the start, and thus has an installed-base of 31 million motion controls. These guys need to start from zero, and it won't be easy.

2) Price point. $79 is a LOT of money for a simple control peripheral, especially considering the Wii Remote is only $49.

3) Games. Nearly every game designed for the Wii is designed for motion controls. It's very hard to justify spending $79 on a controller that only works with a couple of games. It worked for Guitar Hero, because there was/is nothing like it (except for Rock Band), but the Wii already beat these guys to the market by 2+ years.

4) Lack of popularity. The Wii is a juggernaut. No knock-off motion controllers, no matter how much better they are, can beat it now, or even make a dent in its armor.

5) History. No third-party controller peripheral (aside from the aforementioned Guitar Hero/Rock Band controllers) has EVER succeeded in garnering a significant marketshare on ANY home console. Hell, most first-party efforts have failed if they weren't bundled with the system from the start.

So, yep. Just another me-too in a growing sea of me-toos.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

Personally I think the PS3 motion control should be where sony should keep going. I've got kinda used to jerking it to reload now ;x having everyone go after exactly what the wii has done all be it better would imo ruin their consoles



Epic fail they just want to copy the Wii, Wii still rules them all



Garcian Smith said:

It won't even be a pebble under the Wii's foot, for several reasons.

1) Install base. The Wii was bundled with motion controls from the start, and thus has an installed-base of 31 million motion controls. These guys need to start from zero, and it won't be easy.

Correct, but it does show how the next generation nintendo system will need to do something. I don't believe in anything innovative again, for i think it will be trying to move the industry along at too fast a pace. Also, doing the same thing will be 'old', they will need more 3rd party support to stay afloat with the same kind of technology ('cept in HD).

2) Price point. $79 is a LOT of money for a simple control peripheral, especially considering the Wii Remote is only $49.

I think price point has less of an effect on consumers these days. Take Wii fit, guitar hero, rock band.

3) Games. Nearly every game designed for the Wii is designed for motion controls. It's very hard to justify spending $79 on a controller that only works with a couple of games. It worked for Guitar Hero, because there was/is nothing like it (except for Rock Band), but the Wii already beat these guys to the market by 2+ years.

I agree.

4) Lack of popularity. The Wii is a juggernaut. No knock-off motion controllers, no matter how much better they are, can beat it now, or even make a dent in its armor.

Well, this is a bit different in that someone has gotten up and made a peripheral for all OTHER platforms, standard. It's pretty much a direct competitor as opposed to a third party knock off. Motus seems quite firm that they have been implementing this technology for a long time on a more 'serious' level, and that they are taking a 'step down'. Nintendo made the penetration motus always envisioned, now it's time they made their move.

5) History. No third-party controller peripheral (aside from the aforementioned Guitar Hero/Rock Band controllers) has EVER succeeded in garnering a significant marketshare on ANY home console. Hell, most first-party efforts have failed if they weren't bundled with the system from the start.

In essense, the Motus controller kinda *isn't* really a third party controller. Technically it is, but there isn't really any FIRST party motion controllers for the other systems (forget sixaxis)

So, yep. Just another me-too in a growing sea of me-toos.

 

 



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woodchip79 said:
Epic fail they just want to copy the Wii, Wii still rules them all

hehe i ain't doubting

but this is serious technology

would have been great if this was on the Wii to begin with, but then the Wiimotes would ahve been more expensive