once 2160p comes out yeh!
Graphics are good enough right now for me.
I guess the "technophiles" will think eerie Photorealism is the sweet spot.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
Eventually. However, we haven't hit Pixar quality graphics just yet. In the next 10 years, expect us to hit that region. After that? It'll all be a unified platform.
Console Agnostic since 2001.
Most of the graphical features that people really care about were introduced on the PC in the late 90s and in consoles in the previous generation ... These are things like full facial animation and enough geometry and texture data to produce a representation of an object or environment that allows people to instantly recognise what the object represents. So, you could argue that we have already passed a graphical sweetspot.
Another way to look at this is when do we hit a point in processing power when the improvements made over an entire generation were fairly minimal and difficult to notice ... While I would say that we have already passed that point, I do believe the next generation of consoles will produce graphics where the main improvements will be from advanced lighting provided by global illumination algorithms.
I'd personally like to see less emphasis on graphics and more on art design. No More Heroes, Ratchet and Clank, Mad World, and Crackdown all have insanely awesome art direction.
I'd rather see all that power put to good use like Dead Rising's 800 zombies on 1 screen or Crackdown's draw distance than what most games are right now ...1990s game play with lots of brown and bloom.
3rd Party Wall of Shame
http://www.nintendoworldreport.com/forums/index.php?topic=30478.msg581036#msg581036
| obieslut said: i will not rest untill all of my games are 1080p resolution. 4000FPS. and human like graphics and tremendous scale |
Rofl
I think that 100% true to life graphics, were perfected by Infocom and we are unlikely to ever see that level of realism again.

I think a lot of people here missed the point: the question isn't what's technically possible -- obviously there is still significant room for growth there -- but rather, what is economically feasible.
And no, we don't have much further to go til things slow way, way down.
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the sweet spot for devolopers are original xbox graphics, cheap but decent enouph to garner attention. They were able to rig a few bucks from that usually.
Sweet spot for me however......I won't be satisfied until games are in the form of the matrix. I can physically touch them etc. etc.
CURRENTLY PLAYING: Warframe, Witcher 2

Hell if this is simply about what's cheapest for the developer we could say SNES/Genesis was the sweet spot.
It had kickass graphics with great art direction, and it wasn't always cheap, but it was certainly not near the budgets of today's blockbusters.


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )
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