bbsin said: Who cares if this game sells to casual gamers or not? As long as it sells good at all, is what matters. Either way, it's all about marketing, I know "casual gamers" that don't even touch their Nintendo Wii games anymore, but does Nintendo give crap? no, because they already have their money. Sony could probably give a rat's ass if casuals don't make levels or play them on a regular basis as long as they bought it in the first place. |
This is wrong. Just dead wrong. And it's the attitude that a lot of misinformed forum posters have about console makers. This just shows an utter lack of understanding of business or economics. This isn't like the snake oil salesman who tries to take your money for his wares and then skips town never to be found again, leaving you with a bottle of well water that you thought was some kind of magic elixir.
Nintendo/Microsoft/Sony DO care what you think of the product after you buy it. How the hell else are they ever going to sell you anything again if you don't like their previous products? I see this so much, especially on video game forums. "Oh, Microsoft got you to buy their console, so they don't care if you get an RRoD. They already have your money." "Sony is just trying to catch up and take 2nd place. All they care about is that they have your money to recover their losses. They don't care about releasing games anymore." "Nintendo doesn't care if you actually PLAY the Wii, they just want to SELL you one so they can get your money."
All companies want your money now...........and they want it later as well. Sony DOES care if Little Big Planet goes over well. They're trying to make it into a franchise with staying power, not a passing fad. If LBP sells well, don't you think there will be an LBP 2? You're damn straight there will be. But the only way that happens is if the game lives up to the expectations that Sony has given it. And right now, those expectations are that casual users will love playing/downloading the pre-made levels, and the more ambitious users will get hooked on creating their own levels. That way they're selling to two or three different demographics and making more money than they would if they just released a standard platformer.
And it doesn't work the same way for software as it does for hardware. If you buy a console and don't like a game for it, you always know that there is a better, more enjoyable game out there for you to play. In that respect, yes, now the manufacturer has your money from the console sale, so they know they probably have you hooked. But then it's their job to make sure that you get good software for that purchase. Otherwise you'll probably never buy another one of their consoles again.
I'm sorry to beat a dead horse on this, but the conspiracy theories and "analysis" around here is so seldom based on anything factual and so often based on defense of the poster's console purchase in order to make him or herself feel better about the hundreds of dollars that were just spent. It doesn't seem like too many people actually think before they type.
That being said, and to get back on topic, I think LBP will sell moderately well, but I don't think the casual crowd is very likely to buy a PS3 just to play it. That may cause a problem.