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Forums - Nintendo - Actual sadness footage

Onyxmeth said:
tabsina said:
guys .. it wasn't interesting because it wasn't supposed to be, it isn't a trailer for the game, imagine you saw Link running through hyrule field, and that's all, with no sound.. it really gives you no idea of what the game is

If someone posted a new Zelda game off screen and all Link was doing was running through Hyrule for a minute with no sound, people would go ape shit on this site. Trust me.

 

 

I concur...but then again Zelda has a massive fan base and also happens to not have a reputation for being vaporware.



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Viper1 said:
It's not like any of us in the know haven't been saying Nibris and Sadness are legit or anything. *hint hint*

I mean they are only a licensed developer with Wii dev kits, with a PR company, with a licensed game engine and receiving high praise by the game engine company's CEO.

>If they were fake, there would be a dozen lawsuits ongoing right now from several different companies for illegal use of trademark, etc...

 

This game has maybe a 5% chance of not being so terrible that review sites universally give it 1/10s and have a field day mocking it.

This will be the next "Escape from Bug Island". Just watch.

Nibris has been building hype for this game for years, even going so far as to use live action trailers and whatnot. They've dug their own grave on this one.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

All that wait for this? This looks barely better than Haunting Ground. At least the game may actually exist now.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

Smash_Brother said:
Viper1 said:
It's not like any of us in the know haven't been saying Nibris and Sadness are legit or anything. *hint hint*

I mean they are only a licensed developer with Wii dev kits, with a PR company, with a licensed game engine and receiving high praise by the game engine company's CEO.

If they were fake, there would be a dozen lawsuits ongoing right now from several different companies for illegal use of trademark, etc...

 

This game has maybe a 5% chance of not being so terrible that review sites universally give it 1/10s and have a field day mocking it.

This will be the next "Escape from Bug Island". Just watch.

I have watched and Escape From Bug Island this is not.

That game was rushed, used a piss poor engine, had no motivation or funding.  Nibris has plenty of time, a great engine, plenty of motivation and actual funding

 

Escape from Bug Island is by the same developer making JAWA.

 

To everyone:  This isn't a trailer, it's unathorized leaked footage.  Analyzing it is rather pointless.  Writing the game off based on it is completely asinine.



The rEVOLution is not being televised

Viper1 said:
Smash_Brother said:
Viper1 said:
It's not like any of us in the know haven't been saying Nibris and Sadness are legit or anything. *hint hint*

I mean they are only a licensed developer with Wii dev kits, with a PR company, with a licensed game engine and receiving high praise by the game engine company's CEO.

If they were fake, there would be a dozen lawsuits ongoing right now from several different companies for illegal use of trademark, etc...

 

This game has maybe a 5% chance of not being so terrible that review sites universally give it 1/10s and have a field day mocking it.

This will be the next "Escape from Bug Island". Just watch.

I have watched and Escape From Bug Island this is not.

That game was rushed, used a piss poor engine, had no motivation or funding.  Nibris has plenty of time, a great engine, plenty of motivation and actual funding

 

Escape from Bug Island is by the same developer making JAWA.

 

To everyone:  This isn't a trailer, it's unathorized leaked footage.  Analyzing it is rather pointless.  Writing the game off based on it is completely asinine.

This game doesn't seem anything like the original video. I can swear I'm looking at color in this game. Wasn't it supposed to be black and white? Also, the costumes used by the actor doesn't seem to resemble this footage at all.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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I'm not commenting on the content of the video itself for various reasons but I will say that I can't confirm whether the footage shown is from Sadness or not because I've only seen a small part of it and I don't know what all variations to the settings and gameplay Nibris has planned.



The rEVOLution is not being televised

Viper1 said:

I have watched and Escape From Bug Island this is not.

That game was rushed, used a piss poor engine, had no motivation or funding.  Nibris has plenty of time, a great engine, plenty of motivation and actual funding

 

Escape from Bug Island is by the same developer making JAWA.

 

To everyone:  This isn't a trailer, it's unathorized leaked footage.  Analyzing it is rather pointless.  Writing the game off based on it is completely asinine.

 

Answer me the following:

1. Who on the Nibris staff has worked on a game before, specifically a game with the magnitude Sadness promises (20 hours, 10 different endings, moody atmospheric gameplay)?

2. What game company has EVER succeeded in bringing a game of Sadness' level of ambition to market without having any prior development experience and zero released titles to date and without the game sucking hard?

Blind idealism doesn't change the fact that the odds are stacked immensely against Sadness being anything but crap, and this is made worse by the fact that they've been hyping the game since before the Wii's launch, making it all that much less likely to live up to the hype when it comes time for reviewers to sink their teeth into it.

Seriously, it's great that you have "inside info" on the game and that you're rooting for the company, but getting your hopes up over this game is absolutely foolish.

Do you realize that seasoned veterans like Capcom, Konami and Tecmo still mess up on games like this?

For example, Fatal Frame 4 is in development by Grasshopper and Tecmo. It too is a moody horror game which is comparable to Sadness in game length and magnitude, and yet I'm still going to wait to see reviews on the game because despite the developer having a great track record, the game could STILL be total shit!

Now, we have Nibris, a developer with ZERO track record and who has spent the past three years hyping a pile of games which they have "designed" (which absolutely anyone can do, FYI), have released absolutely NOTHING and as near as I can tell have zero development experience...AND THEY'RE TACKLING A RIDICULOUSLY HARD GAME CONCEPT AS THEIR VERY FIRST PROJECT!!!

Doesn't anyone else see what's likely to unfold here? There's no shame in a developer starting their career with a small puzzler/shooter/platformer which serves as a good test of their capabilities, acts as a learning experience for all involved and gives the development team a chance to cohere and learn how they can best make their team work well together.

This is a time consuming process, which is why smart devs will start with a flash game and work their way up from there.

But no, Nibris is going for an epic 20 hour blowout with 10 different endings, moody survival horror atmosphere and motion-controlled gameplay.

Yeah, good luck with that, guys.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

Well, all I can add is the game was shown behind closed doors.

If you want to infer everything about the game based on so very little, be my guest.


PS: The answer to question number two is Retro Studios. Metroid Prime was their first title which sits in the top 10 all time rankings.



The rEVOLution is not being televised

Smash_Brother said:
Viper1 said:

I have watched and Escape From Bug Island this is not.

That game was rushed, used a piss poor engine, had no motivation or funding.  Nibris has plenty of time, a great engine, plenty of motivation and actual funding

 

Escape from Bug Island is by the same developer making JAWA.

 

To everyone:  This isn't a trailer, it's unathorized leaked footage.  Analyzing it is rather pointless.  Writing the game off based on it is completely asinine.

 

Answer me the following:

1. Who on the Nibris staff has worked on a game before, specifically a game with the magnitude Sadness promises (20 hours, 10 different endings, moody atmospheric gameplay)?

2. What game company has EVER succeeded in bringing a game of Sadness' level of ambition to market without having any prior development experience and zero released titles to date and without the game sucking hard?

Blind idealism doesn't change the fact that the odds are stacked immensely against Sadness being anything but crap, and this is made worse by the fact that they've been hyping the game since before the Wii's launch, making it all that much less likely to live up to the hype when it comes time for reviewers to sink their teeth into it.

Seriously, it's great that you have "inside info" on the game and that you're rooting for the company, but getting your hopes up over this game is absolutely foolish.

Do you realize that seasoned veterans like Capcom, Konami and Tecmo still mess up on games like this?

For example, Fatal Frame 4 is in development by Grasshopper and Tecmo. It too is a moody horror game which is comparable to Sadness in game length and magnitude, and yet I'm still going to wait to see reviews on the game because despite the developer having a great track record, the game could STILL be total shit!

Now, we have Nibris, a developer with ZERO track record and who has spent the past three years hyping a pile of games which they have "designed" (which absolutely anyone can do, FYI), have released absolutely NOTHING and as near as I can tell have zero development experience...AND THEY'RE TACKLING A RIDICULOUSLY HARD GAME CONCEPT AS THEIR VERY FIRST PROJECT!!!

Doesn't anyone else see what's likely to unfold here? There's no shame in a developer starting their career with a small puzzler/shooter/platformer which serves as a good test of their capabilities, acts as a learning experience for all involved and gives the development team a chance to cohere and learn how they can best make their team work well together.

This is a time consuming process, which is why smart devs will start with a flash game and work their way up from there.

But no, Nibris is going for an epic 20 hour blowout with 10 different endings, moody survival horror atmosphere and motion-controlled gameplay.

Yeah, good luck with that, guys.

 

Both of your points are just plain stupid and don't mean anything.  As viper1 said, Retro's first game was one of the best games of all time.   Braid was made by a small handful of people and it was their first game.  Portal was or originally made by a group of students if I'm not mistaken.

And I doubt everyone there has zero experience.  I seriously doubt that Nibris is a group of friends that decided to just randomly get into games.  I don't know their history, but I'm going to take a stab in the dark and say it was started by a few professionals, they hired people with experience, and then started hiring everyone else (entry and experienced).  Saying there's no experience in the studio is just stupid.

Also, I'm not too worried about them tackling such a "hard" project (it isn't that hard compared to many games).  People make good games all the time.  The real challenge is to not be a one hit wonder.

-edit-

Taken from Nibris' website

Nibris is a small, but extremely innovative and experienced developing team, situated in the very heart of Europe - Krakow, where East meets West.
The geo-cultural location makes our perception of the World somewhat different from that of our work colleagues.



Smash_Brother said:

I wonder if Nibris knows how much trouble they can get into for showing their development kit in a public video...

Last I checked, that is a violation of Nintendo's NDA...

 

Ugh, you really need to start checking facts before you start typing.