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Forums - Microsoft - Why Xbox Live gaming should be free for all (Cnet Article)

Saw this article posted on Cnet today, thought it would be worth mentioning here to open up discussion.

"Over the weekend, I spent some time playing online. I did so on Xbox Live and through games on both my PS3 and Wii. All the while, I was thinking about the one simple fact that kept sticking out in my head: for now at least, I can play online with my Wii and Playstation 3 and the experience is basically the same.

And considering Microsoft keeps losing ground to both Sony and Nintendo, why not find a new way to offer a more compelling alternative out of the company's most popular service?

Sure, it sounds radical and losing $50 per year from the millions of Xbox Live subscribers may be a major sticking point here, but it needs to be done. Microsoft's latest NPD numbers have been less than stellar and the Wii, DS, Playstation 3, and the PSP all sold better than the company's console in July. And if you want to compete in the hardware business, that's simply unacceptable.

To make matters worse, the big lead Microsoft had over Sony in the third-party sphere is practically eliminated and it doesn't look like Nintendo will slow down anytime soon, nor will the Xbox 360 become a force in Asia.

So what does Microsoft need to do to right the ship and really turn things around? Announce that all Xbox Live memberships will be free and all gamers can play online without a hitch. It's radical, for sure, but it's the best move Microsoft can make right now.

It's about the size

Making Xbox Live free to all gamers allows Microsoft to boast that it has the largest network of multi-platform users in the world. Right now, Microsoft is trying to become the world's leader in multi-platform gaming. And although it has done relatively well considering Xbox 360 sales have not matched competitors and Games for Windows Live is shaky, while Zune ownership is suspect, it will immediately put Microsoft into a position where developers can truly create a "Microsoft Experience."

Is there a need to do so?

Invariably, this argument will go to the argument that if people are willing to pay now, why should Microsoft tell them they don't have to? Why buy the cow if you can get the milk for free?

But that argument is extremely short-sighted and fails to truly address what's going on in the market. Xbox Live is the cornerstone of Microsoft's broader gaming strategy. Without it, the Xbox 360 wouldn't be half as popular as it is today and it's still the only real benefit that still looms over Sony's head.

Realizing that, Sony has consistently said that it plans on rolling out a major online initiative that revolves around its trust in Home and its aims are firmly planted on Microsoft. But in order to compete, Sony will need to pull out all the stops and try to create an experience that either matches or eclipses the ease with which we play games on Xbox Live. And to be honest, I think Sony can do it eventually.

But why should Microsoft let that happen? Why should Microsoft give Sony an advantage or at the very least, let it into the online space? By making Xbox Live free, the company adds every Xbox owner to the list of potential users and immediately puts Sony back on its heels. Sony has invested so much as it is, can it really justify a free online service?

Now I realize the same can be said for Microsoft, but with Xbox Live, the company has an installed base of users and content that could make up for that loss. Sure, Microsoft will lose $50 per year in revenue at first, but how many of those gamers would be willing to throw that back into the service by buying movies, adding online maps to their games, or generally expanding the amount of content on their consoles? I'm willing to bet that the majority would.

Silver membership users can do that now, but many of those individuals have balked at paying the $50 each year for online play and generally don't spend the amount of time you would expect them to on the service. But once online gaming is free and they get into the fold, a whole new group of people will be able to acquire online maps and play with friends, which should help Microsoft recoup some of that lost revenue.

But it can't quite end there. Xbox Live would also need some advertising to make up for the lost revenue. But by being able to boast that Microsoft has hundreds of millions of users, the company can sell advertising to companies at a rate that could even eclipse the amount of revenue it's already incurring with membership.

Hardware sales

But simply offering Xbox Live online play for free won't just have an impact on Xbox Live revenue, it'll also have a major impact on hardware sales.

Let's face it--opening online play to all Xbox 360 owners will see a huge influx in the number of people that will want to play online. And in the process, they'll start talking and make it clear to all those fence-sitters that they can play with them online without a charge on something that's already proven. Sure, Sony might do the same thing and the Wii is already free, but neither service can contend with Xbox Live in terms of raw users and usability--so far.

Right now, Microsoft needs to increase hardware sales in any way it can. It's not enough anymore to simply wait and hope that Sony won't sell consoles as well as it has or Nintendo will suddenly fold. Instead, it needs to be proactive and try to find ways to stop its competitors in their tracks. And although a price drop was a good place to start, Xbox Live is what Microsoft beats every other vendor on and it needs to make it even more compelling to coax more people to its console.

And if that drop in Xbox Live pricing increases hardware sales--and it should--more developers will jump onboard and exploit Xbox Live as much as possible. And in the process, it'll become a veritable bonanza where you'll be able to buy extra maps, pick up some movies along the way, and enjoy ad-supported online gaming for free.

Making Xbox Live online gaming free is radical, I know. But at this point, Microsoft is starting to look like the also-ran and it's not exploiting the key component in its business model that could separate it from the pack. If Microsoft wants to catch up quickly, making Xbox Live free and changing the way it makes money on the service is the first step."

 

Original Article - http://news.cnet.com/8301-13506_3-10018941-17.html?hhTest=1&tag=cnetfd.mt

What do you guys think?



That Was Left-Handed

Xbox Live: Spire VII

Playstation 3 Network: Spire_VII

 

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I currently just have a silver membership so I would love it if this were to happen. I'm not going to hold my breath waiting though.



I didn't take my 360 online for the last year I owned it and got rid of it for this very reason. The PSN is at least as good as Xbox live and its 100% free, ditto for playing PC games online. Paying for online gameplay for non MMOs games is like paying for oxygen at one of those O2 bars in the mall, it doesn't make sense and I'll never be into it.




 PSN ID: ChosenOne feel free to add me

Interesting.



obviously microsoft doesnt feel they would make more money. im sure they considered the idea.



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Impulsivity said:
I didn't take my 360 online for the last year I owned it and got rid of it for this very reason. The PSN is at least as good as Xbox live and its 100% free, ditto for playing PC games online. Paying for online gameplay for non MMOs games is like paying for oxygen at one of those O2 bars in the mall, it doesn't make sense and I'll never be into it.

 

I don't see how PSN is as good as Xbox Live. People are satisfied with PSN as is, but they all agree that it's not as robust as Xbox Live, but that Xbox Live isn't worth 50$ per year now. Though, with PSN, you have the firmware upgrades that brick your PS3. Yeah, it happens as often as RROD for the 360.

 



Very interesting article.

I recently cancelled my gold subscription, as the only game I play online faithfully is Halo 3, and I haven't played that in forever, and I may not even play Gears 2 online if it's as bad as Gears 1 was (cheating).

But making it free would encourage me to buy more games that used Live (Battlefield) and they would be able to make up the lost revenue in software sales.



They aren't selling to well anymore. They need the cash.
But I agree with you,
50 bucks? NO WAY! I only do two games online. Halo 3 and COD4. My parents don't spend money on this "gaming crap" that they call it. I bought every gaming thing I own with my own cash (except GB and GBA, those were Birthday presents.)



I believe they said the phrase, "A bird in the hand is better than two in the bush" somewhere in the thread and I think that is why Microsoft won't make xbox live free. They had to make games for windows live free because only 5 people were dumb enough to pay for online play on pc. With the xbox, making live free might increase sales, would probably increase online spending (why would silver members by a multiplayer map pack when they couldn't use it?), and the influx of players could probably make for ample marketing sales opportunities, but they know right now they are making hundreds of millions through xbox live so they won't do it, though they should.



Paying for live does'nt bother me.

Good service for very little.

It's less than a packet of cigarettes in my country.