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Forums - Sales - Multi Platform sales for the week of July 1st

Transformers sold as well on the PS3 as it did on the Wii (Actually slightly better, according to Ioi, but a 200 copy difference could easily be rounded either way).

But "The Bigs" sold 50 percent better on the Wii than it did on the PS3, and "Harry Potter and the Order of the Phoenix" sold 100 percent better on the Wii.

People had been quick to point out that Spiderman 3 had sold better on the PS3 initially (it's actually selling better on the Wii now), but it looks as if even these types of titles have turned.

On the other hand, the 360 continues to dominate both of them (actually, Harry Potter is shockingly low on 360, even below the PS3 according to Ioi). The software sales on the 360 are really astounding, and a very good sign for third parties developing for that platform. At first I chalked this up to the 360 being "hardcore," but the PS3 doesn't seem to be following suit, so I'm not sure that's a fair assessment.



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I differ a bit ,the PS3 with less than 25% the userbase is selling around 50% of the multiplattform releases in the X360 (and better in Harry Potter for example ) .I think those are good numbers for the PS3 as "hardcore " plattform .



Diomedes1976 said:
I differ a bit ,the PS3 with less than 25% the userbase is selling around 50% of the multiplattform releases in the X360 (and better in Harry Potter for example ) .I think those are good numbers for the PS3 as "hardcore " plattform .

 Oh that's true, Diomedes. I hadn't been looking at the US-system sales, just overall (where the PS3 is outnumbered 3:1, not 4:1), so you're right.



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Harry Potter being as hardcore as it gets!!

Surely this is really a kiddy game?



Diomedes1976 said:
I differ a bit ,the PS3 with less than 25% the userbase is selling around 50% of the multiplattform releases in the X360 (and better in Harry Potter for example ) .I think those are good numbers for the PS3 as "hardcore " plattform .

I don't think that matters honestly business wise. You move more copies, and thats all that matters. I don't think the companies care that Game A sells with a .8 attach rate to the PS3 and moves 50k units while game A also has an attach rate to 360 is .2 if the 360 version sells 450k (these are example numbers).

My point is I believe from a business stand point, when they look for what game sells better and where. They dont pull out charts with system attach rates, they pull out charts with the total sales numbers. Third parties couldnt care less about the attach rate unless the higher attach rate equates to a higher number of copies sold. 

 

Thats my take on it anyway. Attach rate could be sky high, but if it only is equating to small total sales of your software then who cares? 



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Xyrax said:
Diomedes1976 said:
I differ a bit ,the PS3 with less than 25% the userbase is selling around 50% of the multiplattform releases in the X360 (and better in Harry Potter for example ) .I think those are good numbers for the PS3 as "hardcore " plattform .

I don't think that matters honestly business wise. You move more copies, and thats all that matters. I don't think the companies care that Game A sells with a .8 attach rate to the PS3 and moves 50k units while game A also has an attach rate to 360 is .2 if the 360 version sells 450k (these are example numbers).

My point is I believe from a business stand point, when they look for what game sells better and where. They dont pull out charts with system attach rates, they pull out charts with the total sales numbers. Third parties couldnt care less about the attach rate unless the higher attach rate equates to a higher number of copies sold.

 

Thats my take on it anyway. Attach rate could be sky high, but if it only is equating to small total sales of your software then who cares?


That's not entirely fair, Xyrax. It does have some application.

Let's just say the PS3 moves the most software per console sold. It's not necessarily true long term, but it is this week, so let's just run with this example. Let's take an exaggerated example for clarity: imagine if the PS3 had twice the attach rate of either the Wii or 360.

That would mean that every PS3 sold is effectively worth two 360s or two Wiis to every software developer. In effect, the PS3 could sell at 50 percent the rate of the other two consoles and still be worth the company's time.

What this means in real terms is that the PS3 wouldn't have to catch the Wii to outsell it in software, it would simply need to get closer. So, for example, if the PS3 were selling 80 percent of the Wii's hardware, it might actually be selling more software, too. 

I'm not saying that this negates the fact that the Wii is selling more software in the final tally. I agree, that's the ultimate decider. But the inner workings (how the Wii is selling more software) are important for software companies to consider, too. 



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The fact that recently launched titles sell well on the PS3 might be due to the fact that its owners are hungry for games.

If those games' sales drop quickly in the following weeks (quicker than for other platforms), this theory is probably right.

 



My Mario Kart Wii friend code: 2707-1866-0957

I have a feeling there are quite a few younger people that have PS3s, as they might have younger tastes, and mommy & daddy are footing the bill(s) for the system + games, rather than it being so hardcore dominated.

Harry Potter was supposed to sell hundreds of thousands of copies for the Wii (citing alot of Wii fans here), so despite it selling alot better on the Wii, it's rather moot.

Transformers led on the 360 by quite a bit. The big games that are going to really be relevant are going to be GH3, RB, and Madden. Those games are probabally going to lead quite a bit on the 360, since the 360 has had a huge lead in terms of building hardware sales up on those that'd actually purchase the games.



Back from the dead, I'm afraid.

I expected the BIGS and Harry Potter on Wii to see a lot better for these simple reasons:

Harry Potter is perfect for the Wii demographic and it lets you use the Wiimote as a wand, expected that the kids would go crazy for that. Didn't happen.

The BIGS is the first deep baseball game (as in not Wii Baseball) that uses the Wii mote as a bat and I thought a lot of people would think that's awesome and buy it, but didn't happen again.

I predicted a lot higher for both.

The PS3 crowd seems to have a lot of people who aren't normal gamers. Because license games are selling better than a lot of the normal games (minus the big ones) and I can only explain this as people who bought PS3's as tech or as BR players and are looking to get some games on it. Where do they go to? Movie games and sports games because that's all they know about.

This is due to the fact that a lot of gamers (minus early adopters) still don't have PS3s because of the price point (these are gamers that are looking to get one). Making the PS3 software sales a lot more casual than one might expect if you though everyone who bought the PS3 are actually hardcore gamers or Sony fans.



Thanks to Blacksaber for the sig!