axumblade said: Random statements I've noticed through reading all the crap.
First, Castlevania: SotN is also on the Playstation, which you can play on the playstation 3 *gasp* amazing huh?
Secondly, Can I get a link to the rejection of Braid to the PS3? It's not that I don't believe you, I just haven't heard that before. I'm fine if it's true but I just never saw that.
Third, for every Braid/Geometry Wars that is released on the XBLA, there are 15 more renditions of Uno. They just released their biggest games over the last few weeks and I honestly haven't heard of anything amazing coming out over the next few weeks.
Sony said they aren't basing their lineup on exclusive DLC for multi-platform games. Meaning, Sony is basing their lineup more on their exclusives then DLC. Makes perfect sense because with exclusives, downloadable content is already exclusive. That doesn't necessarily mean they they aren't putting any games with exclusive downloadable content out. |
1. Uh...? I didn't say it Castlevania: SOTN was exclusive to XBLA or anything like that, and I'm painfully aware that it was originally a Playstation game since that's the system on which I originally played it. I brought it up because Bobo called the entirety of XBLA overpriced, uncreative shit. When he admitted that it was flamebait, I think it's best if you and SnakeEyez don't try to defend it in any way, shape, or form.
2. Sure. The part where Blow says this is in a comment responding to the article itself:
"WiiWare was right out, because their size limit (due to lack of storage on the console) is way too small for Braid. I talked to some folks at Sony but they were not interested in carrying the game. Later on I talked to someone from a different division who *was* interested, but by then I had signed with Microsoft and started the XBLA port.
Microsoft called me, rather than me calling them. The person there who called me was someone I knew from other circles (but not super well). He really understood the game and knew that it was something interesting and special, back when it looked extremely Programmer-Graphicsy and amateur. Unfortunately he left the company soon afterward!"
3. More flamebait. There are two variations of UNO. 2 =/= 15. If you haven't actually checked out what current and forthcoming games are on XBLA, then it's probably better to not talk about it at all. (Hint: Galaga Legions. Castle Crashers. Pirates vs. Ninjas Dodgeball. If the latter were to be a PSN game, it'd be the "most charming and innovative shit EVARRRR." And if Castle Crashers were, good lord, we'd never hear the fucking end of it.).
If you prefer PSN's approach, that's fine. I'm personally glad it's different, because I have both systems. The fact that they share about 85% of their libraries (retail releases, anyway) is kind of a downer to me. And as I said before I really do like a lot of what Sony is doing in terms of first party stuff, taking a more considered approach to their online library, acquiring more exclusives, etc.
What I don't understand, however, is the logic of, "ROFL MICROSOFT PUT DIG DUG ON THERE SERVICE WHAT A BUNCH OF DICKHOLEZ!!!!11" Microsoft's approach clearly emphasizes quantity, since they release at least one game every week, but there's a lot of quality there, too. Their focus has been on pick up and play oriented games, and yes, a lot of them are retro games that are/were available on other systems. So what? I like Ikaruga, and I don't have a Dreamcast. Their approach works mighty well for me. And if you (hypothetical "you," not you personally, axum) are not even interested in a 360, then I have to assume your only interest in their line-up is as ammo for fanboy talking points, and that's incredibly sad.
But this whole thing has gotten ridiculously off-topic, except to the extent that this topic was originally about MS bashing- no small extent, that. As I've said before, MS has had a sort of schizo approach to hard drives and need to sort their shit out, but as greenmedic observed, they feel gimped by the fact that so many of their users have 20 GB hard drives. I think they should take the Sony approach and release whatever; if your hard drive isn't big enough, too bad, Charlie. Obviously it would be helpful if they let you use your own hard drives, like Sony does, but they don't.
On the other hand, a downloadable Burnout Paradise with exactly the same features as retail for roughly the same price isn't exactly gonna set the world on fire. But who can complain about more options? And yes, I think it is a touch ironic.