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Forums - Sony - Burnout Paradise Downloadable Via PSN. Ironic?

ssj12 said:

Lets see if you understand this one

Pong is to StarDust as Wolf 3D is to Half-Life.

Really dumb analogy.

I think the thing you fail to understand is that Stardust wasn't that big of a deal outside of the amiga community. The only thing noteworthy about the game was its graphics, and even that wasn't anything revolutionary. Dismissing it as outdated is perfectly reasonable, not just because its a forgettable game but also because it didn't have a major impact on the industry.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

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It is a weak analogy.

But you either fail to understand, or simply choose to ignore that SSHD has been well-received, both critically and commercially on the PSN, regardless of its origins.



My god. A downloadable version of an old game that's already $30 at retail comes out with free downloadable content that's already downloadable for free on either system. Revoloutionary. Hooray, Sony fanboys. You can download a game in the future that you can already buy in stores now. 360 is pwned.


So I assume -fuck it. I'm not even wasting my time in a fanboy debate.



You've already wasted your time by responding.

And you're also overlooking the more important issue, which is not that consumers will be able to buy Burnout via DD, but that a third party developer considered it a commercially viable option on the PS3, and that if it generates significant additional revenue beyond what retail hard media has already made, other developers are very likely to follow suit.



(>*_*)>



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So let me get this straight...... your all boasting because you can buy a game AGAIN thats already available in a nice shiny box with a nice shiny disc and actually has resale value when its all nice and boxed? and is the exciting part supposed to be that it already has all the content that was perviously downloadable? BRAVO....... lets all boast shall we cos a ps3 game is available in downloadable form so some fool can go out and RE-BUY it all over again....... when it comes to non ps3 games downloadable on PSN theres no doubt in my mind that XBLA still OWNS PSN and always will...... 100% of XBLA games have achievements AND 100% of XBLA games have some form of online wether it be online leaderboards or online multiplayer....... XBLA is the daddy..... live with it



axumblade said:
Random statements I've noticed through reading all the crap.

First, Castlevania: SotN is also on the Playstation, which you can play on the playstation 3 *gasp* amazing huh?

Secondly, Can I get a link to the rejection of Braid to the PS3? It's not that I don't believe you, I just haven't heard that before. I'm fine if it's true but I just never saw that.

Third, for every Braid/Geometry Wars that is released on the XBLA, there are 15 more renditions of Uno. They just released their biggest games over the last few weeks and I honestly haven't heard of anything amazing coming out over the next few weeks.

Sony said they aren't basing their lineup on exclusive DLC for multi-platform games. Meaning, Sony is basing their lineup more on their exclusives then DLC. Makes perfect sense because with exclusives, downloadable content is already exclusive. That doesn't necessarily mean they they aren't putting any games with exclusive downloadable content out.


1. Uh...? I didn't say it Castlevania: SOTN was exclusive to XBLA or anything like that, and I'm painfully aware that it was originally a Playstation game since that's the system on which I originally played it. I brought it up because Bobo called the entirety of XBLA overpriced, uncreative shit. When he admitted that it was flamebait, I think it's best if you and SnakeEyez don't try to defend it in any way, shape, or form.

2. Sure. The part where Blow says this is in a comment responding to the article itself:

"WiiWare was right out, because their size limit (due to lack of storage on the console) is way too small for Braid. I talked to some folks at Sony but they were not interested in carrying the game. Later on I talked to someone from a different division who *was* interested, but by then I had signed with Microsoft and started the XBLA port.

Microsoft called me, rather than me calling them. The person there who called me was someone I knew from other circles (but not super well). He really understood the game and knew that it was something interesting and special, back when it looked extremely Programmer-Graphicsy and amateur. Unfortunately he left the company soon afterward!"

3. More flamebait. There are two variations of UNO. 2 =/= 15. If you haven't actually checked out what current and forthcoming games are on XBLA, then it's probably better to not talk about it at all. (Hint: Galaga Legions. Castle Crashers. Pirates vs. Ninjas Dodgeball. If the latter were to be a PSN game, it'd be the "most charming and innovative shit EVARRRR." And if Castle Crashers were, good lord, we'd never hear the fucking end of it.).

If you prefer PSN's approach, that's fine. I'm personally glad it's different, because I have both systems. The fact that they share about 85% of their libraries (retail releases, anyway) is kind of a downer to me. And as I said before I really do like a lot of what Sony is doing in terms of first party stuff, taking a more considered approach to their online library, acquiring more exclusives, etc.

What I don't understand, however, is the logic of, "ROFL MICROSOFT PUT DIG DUG ON THERE SERVICE WHAT A BUNCH OF DICKHOLEZ!!!!11" Microsoft's approach clearly emphasizes quantity, since they release at least one game every week, but there's a lot of quality there, too. Their focus has been on pick up and play oriented games, and yes, a lot of them are retro games that are/were available on other systems. So what? I like Ikaruga, and I don't have a Dreamcast. Their approach works mighty well for me. And if you (hypothetical "you," not you personally, axum) are not even interested in a 360, then I have to assume your only interest in their line-up is as ammo for fanboy talking points, and that's incredibly sad.

But this whole thing has gotten ridiculously off-topic, except to the extent that this topic was originally about MS bashing- no small extent, that. As I've said before, MS has had a sort of schizo approach to hard drives and need to sort their shit out, but as greenmedic observed, they feel gimped by the fact that so many of their users have 20 GB hard drives. I think they should take the Sony approach and release whatever; if your hard drive isn't big enough, too bad, Charlie. Obviously it would be helpful if they let you use your own hard drives, like Sony does, but they don't.

On the other hand, a downloadable Burnout Paradise with exactly the same features as retail for roughly the same price isn't exactly gonna set the world on fire. But who can complain about more options? And yes, I think it is a touch ironic.



greenmedic88 said:
It is a weak analogy.

But you either fail to understand, or simply choose to ignore that SSHD has been well-received, both critically and commercially on the PSN, regardless of its origins.

You fail to understand what the argument is about in the first place. Its not about how SSHD has been commercially or critically received.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

I'm not going to respond to the fanboy argument going on in this thread, but to answer the OP question...

I don't remember seeing Sony saying that they are against downloadable content. I think that's something that MS fanboys made up. It appears that Sony is banking on both in the coming years. They have the movie store, while also doing BD releases. MS has made a big point about downloadable content replacing disc-based eventually.



"Naturally the common people don't want war: Neither in Russia, nor in England, nor for that matter in Germany. That is understood. But, after all, IT IS THE LEADERS of the country who determine the policy and it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is TELL THEM THEY ARE BEING ATTACKED, and denounce the peacemakers for lack of patriotism and exposing the country to danger. IT WORKS THE SAME IN ANY COUNTRY."  --Hermann Goering, leading Nazi party member, at the Nuremberg War Crime Trials 

 

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