By using this site, you agree to our Privacy Policy and our Terms of Use. Close

You've already wasted your time by responding.

And you're also overlooking the more important issue, which is not that consumers will be able to buy Burnout via DD, but that a third party developer considered it a commercially viable option on the PS3, and that if it generates significant additional revenue beyond what retail hard media has already made, other developers are very likely to follow suit.