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Forums - Microsoft - Braid Sales Enough for Developer to Start Next Game

Braid has now been out on Xbox Live Arcade for an entire week, and the week has been a good success. The wave of highly-positive reviews took me by surprise, but the unexpectedly good sales show that this isn’t just a game for critics: a lot of people out there are playing Braid and getting good things from it.

I want to thank everyone for their support over the past week: whether by buying the game, telling friends about it, or just posting here with thoughts about Braid, it has all contributed to a successful launch. I hope this will serve as a useful data point for other independent developers: we can make games that are unusual, experimental, or personal, and there’s a substantial audience out there who will play and enjoy them.

Here are some numbers:

As I write this, there are 62,242 entries on the main leaderboards. I don’t have official sales numbers for the full week, but I would guess about 55,000 people have bought the game so far.

18,141 have completed the game (or at least gotten 60 puzzle pieces, since that is what the leaderboard shows).

528 people have completed the Full Game Speed Run. Of these, 238 have beaten the challenge time, and thus gotten all 200 Achievement points that you can get from Braid on Xbox Live.

Thousands of people have been playing the single-level speed runs. There are 5,098 people on the Leap of Faith speed run leaderboard, for example.

Sales are now slower than they were on launch day, but not too much: the sales didn’t just die after the first few days, as they do with some games. As a result, it looks like I will be able to make the next game, without needing to get a job that would interfere with that. (The estimated sales so far of 55,000 are not enough for this, but extrapolating into the future, the situation looks safe). Thank you, once again, for making that possible.

An open question now is whether sales will drop more steeply now that Bionic Commando: Rearmed is the new game on Xbox Live Arcade. I hope not, but we’ll see! If you have any friends who you think may enjoy Braid, please do let them know about it — perhaps while they are playing Bionic Commando, they can also try out the Braid demo.

http://braid-game.com/news/


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Excellent, it deserves all the success it gets and then some. After the staggering brilliance of Braid, Blow's next game is a day one purchase for me.



So it didn't really sell enough yet, but oh, you decided to make it the thread title anyway.

Yes, I'm grumpy today.



i thought braid developer said he might not make xbox live games again



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Skeeuk said:
i thought braid developer said he might not make xbox live games again

He doesn't specify where this next game will land. The only reason this was put in the MS forum is probably because Braid is only on 360 right now. Jonathon Blow expressed some resentment towards XBLA restrictions, but then later I think he backtracked and said his interview made him sound more angry about it than he really was. It's hard to keep up at times because this guy certainly talks a lot. I agree with Chrizum that the title is very misleading also.

I do love the fact that it's tracking well. We need more games like Braid to do well, otherwise we won't be seeing them for very long.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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Good that its getting success, the game deserves it.



VGC official numbers for Braid, at this second, are around 59,000 units.

It's good news that Braid has met JB's expectations. Hopefully his next game will come on XBLA, and do well.



Back from the dead, I'm afraid.

Chrizum said:
So it didn't really sell enough yet, but oh, you decided to make it the thread title anyway.

Yes, I'm grumpy today.

 

Selling enough or on track to there ya go.



That's good especially after that 30% comment that was around the other day.



Best news I heard all week. JB's next game should sell even better since he has already made a name for himself.

Braid should sell itself. There is really nothing like it anywhere in the market and you owe it to yourself to check it out if you are the least bit interested in puzzle/platformer/artistic games.