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Forums - PC Discussion - PC the “junior partner in the cross-platform strategy”, says id’s Carmac

I wish QuakeCon would be over.

This guy needs to stop talking.



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akuma587 said:
Awww, poor little PC. Its getting no love these days.

Top PC exclusives in August-December 2008

more love than ever.

 



hahaha.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive

I'd be more inclined to take Carmack's words seriously had id actually produced anything of note over the last 7-8 years, rather than the succession of glorified tech demos they've churned out masquerading as games.



Interesting.



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Mudface said:
I'd be more inclined to take Carmack's words seriously had id actually produced anything of note over the last 7-8 years, rather than the succession of glorified tech demos they've churned out masquerading as games.

My thoughts are along this as well, are us PC gamers really missing out on anything since ID hasn't produced something really good in a long time?  Not to mention that PC has higher profit margins on its games because of no console licensing fee and DD.  1 million boxed games sold on console, if you publish, ~$20 million ($10-15 licensing, $15 to the store).  1 million boxed games sold on PC, if you publish, ~$35 million ($15 to the store) since we are unsure exactly how much Microsoft's and Sony's licensing fees are.  Oh btw, since Valve loves Steam so much, 1 million DD games sold, $50 a piece minus bandwidth costs, ~$45 million.  I would think if companies really are crunched a bit with HD gaming costs, they would make it on PC first (cheaper) port down to consoles and by all means digitally distribute games and sell it for pc and console.  Of course those are rough estimates.