I don't want to start a war (famous last words) but I am just wondering: people on this forum often talk about the superior physics engines of the HD consoles. I completely understand that more processing power can do amazing things for more realistic graphics, better AI and generally more going on at once (It doesn't make me have any less fun with my Wii, but I understand why these systems are the first choice for many.) What I don't understand is the physics issue. The physics calculations relevant to gaming do not seem overly complicated or even something last generation wasn't capable of. Please don't say that having storm troopers grab on to eachother as they fly away is an example, because that is AI. Cool, but not what I am wondering. In game videos would be helpful. (Nothing prerendered because that is not using the physics engine, and no tech demos please.)
"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."
Canby - The Phantom Tollbooth








