I don't think there is much risk for Take Two to produce a Grand Theft Auto game for the Wii ...
Its really not that hard, or not that much extra work, for them to produce an additional "Ultra-High" level of detal that wouldn't be used by the Wii and release the game to the HD consoles or PC a year after its Wii release if it didn't make their sales expectations. For a lot of games this level of detail may already exist being that they often produce 3D assets and textures at a higher level of detail and then reduce the level of detail to make them work in game ...







