Regarding the capabilities of the Xbox 360, Burton noted that he's able to do things now that he thought impossible at the start of the generation.
"If you see some of the stuff we've done, in fact some of the stuff our guys have done, the GPU particle systems and things like, some of our guys have been working on the geometric style real time radiosity," explained Burton. "Even at the start of this generation, if you'd said to me, without actually me just looking at it and you were asking me off the cuff as a graphics programmer, could that happen, I'd have said no. And then you think, well, what's going to come next? You can still keep pushing it and pushing it and pushing it."
full interview here.
http://www.videogamer.com/news/05-08-2008-9007.html












