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Retrasado said:
ummm.... not to knock on the 360, but a console will NEVER hit it's limit. Ever. I mean, look at the PS2's games in 2001 and then look at GOW2. Yeah. The 360 is no exception to this rule. Devs will always find ways to coax more performance out of the hardware. At least this guy is willing to say something to silence the idiot fanboys.

 

Look at the NES homebrew out there, the NES hasn't hit it's limit.

I wish these guys would stop it.  Sony guys say game X only uses XX%, MS says game Y only uses YY%.  It's PR and dev talk BS.  Yes consoles don't hit there limits and I don't need to hear this every time a game hits its sales goal.  They never say it before that.



I would cite regulation, but I know you will simply ignore it.