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Forums - Gaming - Whats the obsession with color?

Ok this might sound a bit wierd but why do reviewers and spectators alike complain about color pallettes so much? I mean really, why does it matter if a game is monochrome or film tinted. It creates a proper atmosphere for that particular game.

I have heard this used with games such as Gears of War, MGS4, Resistance, and COD4. I look at these games and I think... " Why the hell would we want vibrant greens and ruby reds everywhere?" It just does not fit. If a game is set in an industrial area I should not see lime green and turqouise! Now there is nothing wrong with a vibrant color palette if it fits (Uncharted, Ratchet and Clank) but you just dont use color all WILLY NILLY!

 

Sry for the rant, it is the artist within me talking. This just really irritates me. Have you guys ever heard such nonsense?



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

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People always like to find things to complain about thats all. I am fine with the color pallettes for most games but sometimes it makes a game look abit dull or too lively due to color pallettes...



But... But... Didn't you prefer games when they looked like this:



Nah, seriously, I think the problem here is ''oversaturation'' of the dark and gritty FPS genre with alien invasions and stuff. But yeah, I agree with you. It's mostly just another argument for fanboys and reviewers.



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

The reason is that the right way to spell "color" is "colour" and I want you all to remember that.



Tease.

Wehh wehh Killzone2 is not set on a green jungle near a blue ocean and wehh wehh wheres the sun and puffy clods.

yes the stupidity is all over the place.

Imagine wehh wehh Picasso drew something and its juts more cubism, lol.



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Squilliam said:
The reason is that the right way to spell "color" is "colour" and I want you all to remember that.

lol

ur always good for a laugh Squilliam

color=American English Translation

colour=Latin/French/English (the former derives from it)

Yet both are correct, just in case anyone was wondering

 



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

See, the problem is taht waaay too many games have color palletes far less diverse than what you'd see in real life, and the reason for that is probably linked to developer laziness. It might be fitting considering the setting and tone of many of these games, but it doesn't look good. At least, not when every other game does it.



You do not have the right to never be offended.

It's an association thing. It's not that brown is bad, it's just a sign that the game is exactly like every other game. Cop/Space Marine/Cyborg vs. Aliens/Zombies/Cyborgs on planet brown or Brown City.

It get's old and the real word has lots of color.



I would cite regulation, but I know you will simply ignore it.

forevercloud3000 said:
Squilliam said:
The reason is that the right way to spell "color" is "colour" and I want you all to remember that.

lol

ur always good for a laugh Squilliam

color=American English Translation

colour=Latin/French/English (the former derives from it)

Yet both are correct, just in case anyone was wondering

 

No colour is correct, color is the bastardised American version.

To be honest I think it's a matter of taste rather than developer laziness, a lot of the more old school gamers (as opposed to the PS2 era gamers) prefer a bit of colour in their games whereas the PS2 era gamers seem to like their games to have a 'gritty' look that is composed of dark greys, greens and browns.

 



Having talked to cg artists, I've come under the impression that games that are considered dark and gritty usually are so not simply for the atmosphere (though that has something to do with it) but also because it's a very easy way to cover up a lot of short comings in games. Doom 3 is one of the big examples I hear about in that regard.

And let's be honest.  If you're making a game that is supposed to appear realist, soemthing like this should not appear jarring and in contrast to everything else in the entire game.

That's something you can see pretty much every day in the real world.  Why is it suddenly too much to ask to see "vibrant greens" and "ruby reds?"



You do not have the right to never be offended.