Ok this might sound a bit wierd but why do reviewers and spectators alike complain about color pallettes so much? I mean really, why does it matter if a game is monochrome or film tinted. It creates a proper atmosphere for that particular game.
I have heard this used with games such as Gears of War, MGS4, Resistance, and COD4. I look at these games and I think... " Why the hell would we want vibrant greens and ruby reds everywhere?" It just does not fit. If a game is set in an industrial area I should not see lime green and turqouise! Now there is nothing wrong with a vibrant color palette if it fits (Uncharted, Ratchet and Clank) but you just dont use color all WILLY NILLY!
Sry for the rant, it is the artist within me talking. This just really irritates me. Have you guys ever heard such nonsense?


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Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)














