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Forums - Nintendo - Nintendo Iwata: We Won't Compete Online

The only thing I ask from Nintendo regarding online (besides the coming voice chat) is a unified friend code.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

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They can't compete online. But apparently they do not need to.



I_own_a_PS3 said:
steven787 said:
I_own_a_PS3 said:
This is very sad that Nintendo do not want to lift their game and improve online gaming.

 

This thread is not about online gaming.  It is about extra features online like Movies being downloaded.  If you bothered to read the OP or ANY of the posts in this thread you would have been able to stealth troll much better.

 

Wii online gaming service is very poor compared to both the other two consoles. Sorry I did not read the article and I just posted a general comment regarding Nintendo online gaming.

 

 Well, you might have a point about the on-line gaming compared to the other two consoles. However, the OP was not about that.

That being said, it seems to be enjoyed by a lot of Wii owners. 

 

Mike from Morgantown

 

Who wonders how many people who rail about the Wii actually have played one or own(ed) one.



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

I swear this is the same interview that someone else used to show the Wii is running out of steam, and yet someone else used to say the Wii 2 was right ahead or something. Maybe everyone should just read the whole damn thing.

WSJ: You finally unveiled Wii Music, the game that Super Mario Brothers creator Shigeru Miyamoto demonstrated three years ago.

Mr. Iwata: Wii Music completes what Miyamoto wrote in his proposal when he came up with the idea for the Wii. He was saying that he needs to think up more ideas now.

WSJ: Since you first launched Wii, you've introduced several accessories, such as the steering wheel to play racing games and the gun-like Wii Zapper to shoot targets in a game. This month you unveiled the Wii Motion Plus and Wii Speak. Are there any more accessories in the pipeline?

Associated Press
Mike McCartney, lead producer of Electronic Arts video game Skate It, using a Wii Balance Board.

Mr. Iwata: Most of the ideas for accessories that we had initially come up with are out now. We might think up some more, and we might make them if we do, but we don't have any plans to release a whole lot more.

WSJ: Will Wii owners be forced to buy a Wii Motion Plus for each controller they own to play newer games?

Mr. Iwata: There will be games that will be enhanced by the Wii Motion Plus as well as games that can only be played with it. Users will need four if they have four controllers, but we're going to try to offer it for as little as possible. We haven't announced the price yet, but the cost of making the Wii Motion Plus is not that much, so I think we can make it very affordable.

WSJ: You once said you hoped that new game players who were drawn to the easy-to-play games would eventually start buying more traditional games like Mario. Is that happening?

Mr. Iwata: Of the people whose first videogame purchase was Brain Age, about 35% bought more games within 90 days. Of those, more than 10% have now bought 11 titles or more.

WSJ: You're now offering some nongame services for the DS -- especially its wireless feature -- such as getting airport-transfer information and ordering food while, say, you're at the baseball stadium. How is that going?

Mr. Iwata: I think we're doing significantly better than other devices that offer [similar] services. We're trying constantly to think of ways that the DS could be used more often in everyday life -- services we can offer that will make people want to take their DS with them everywhere. We need to convince all kinds of customers that they should own a DS.

WSJ: Aren't mobile phones a more suitable device for this kind of service? What strengths does the DS have that a mobile phone doesn't?

Mr. Iwata: Mobile-phone services have to be compatible with many different models and their formats, but we can customize services specifically for the DS so it's much easier to use.

WSJ: Do the features and services for use in everyday life mean you're moving beyond your original mission as an entertainment company?

Mr. Iwata: We're still an entertainment company first and foremost, but the definition of videogames has changed. If we keep our view of what a videogame constitutes as broad as possible, then naturally we're going to be doing things that people might say aren't games.

WSJ: Sony and Microsoft's video-downloading services on the PS3 and Xbox 360, respectively, are both aimed in part at winning customers beyond core game players. But Nintendo has already captured the audience it wants with simple, intuitive games. Have you thought of offering a video-downloading service, too?

Mr. Iwata: If we can do something different that plays up our strengths -- and broadens what a videogame constitutes -- then we might do it. If we have no ideas, we're not going to compete with the exact same services against companies like Sony, which has a movie studio, and Microsoft, which has a lot of money.

WSJ: Now that you've added all these new users to the market, what do you want to do with them in the future?

Mr. Iwata: Our sales may have grown beyond expectations, but there are still a lot of people who have never played videogames. I think there are still many new kinds of games that we can offer to pique the interest of people whom we haven't managed to attract yet. After we complete our mission in developed countries, then we'll have to start thinking about how to make our products appealing in developing countries. We'll have a whole new dimension of issues to tackle like pricing, quantity availability and regional adaptation. We're not going to meet our goals that easily.

WSJ: Some people are starting to speculate about your next-generation console.

Mr. Iwata: The hardware team started work on the next thing as soon as they were done with their previous project, but what they think up doesn't necessarily become a product. We only turn something into a product after it's been thoroughly vetted inside the company. We're not at a point where we can give specifics, but of course we're working on it.

Wall Street Journal



http://online.wsj.com/article/SB121780805792108617.html?mod=googlenews_wsj

That's the full article. And the comment about "We won't compete on-line" is about movie distribtuion.

As far as similar, remember that BBC-I has Wii-compatable content and there is thought of it becoming a separate Wii channel in the UK. So basically, the Wii will look at streaming more than downloading.

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

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mike_intellivision said:
http://online.wsj.com/article/SB121780805792108617.html?mod=googlenews_wsj

That's the full article. And the comment about "We won't compete on-line" is about movie distribtuion.

As far as similar, remember that BBC-I has Wii-compatable content and there is thought of it becoming a separate Wii channel in the UK. So basically, the Wii will look at streaming more than downloading.

Mike from Morgantown

Free video streaming is a good thing for Wii and it fits the "channel" idea.



How many cups of darkness have I drank over the years? Even I don't know...

 

I_own_a_PS3 said:

Wii online gaming service is very poor compared to both the other two consoles. Sorry I did not read the article and I just posted a general comment regarding Nintendo online gaming.

 

An APOLOGY!? On MY internets?!?!? :O

But seriously, I think the title is intentionally misleading. I don't blame Iwata for not wanting to deal in movies, but I think Nintendo's online system still needs work.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

I_own_a_PS3 said:
steven787 said:
I_own_a_PS3 said:
This is very sad that Nintendo do not want to lift their game and improve online gaming.

 

This thread is not about online gaming. It is about extra features online like Movies being downloaded. If you bothered to read the OP or ANY of the posts in this thread you would have been able to stealth troll much better.

 

Wii online gaming service is very poor compared to both the other two consoles. Sorry I did not read the article and I just posted a general comment regarding Nintendo online gaming.

Really? The Wii online i've seen runs as well if not better then the 360 online i've seen at the same place.

I've got lag sometimes playing 360 online, yet have yet to have lag on the Wii.

When it comes to actual online service the only thing the Wii is worse on is the friends code from my expierence.



You know what is wierd, Nintendo's online is really good... once you get past the Friend Codes, like it's actually very user friendly... after the friend codes.

I didn't realize it until an old pal gave me his friend code and I called him to give him mine, after that we've been playing Wiiware games and even compete in FFCC:MlaaK on who can clear a map on very hard the fastest.

Of course I win because my clavats are uber god tier broken now.

300 base int for my clavat black mage and 200 base all stats for my clavat fighter. That's at level 1.



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I think the real reason why they don't want to compete in online services is simply because they haven't figured out an expanded storage solution.