http://www.eurogamer.net/article.php?article_id=202456
Some highlights that show how stupid some journalists are:
As creative director Nate Fox has been explaining over the course of a 20-minute demo, InFamous is about what happens when an ordinary man becomes extraordinary. It's about what it feels like to possess unique and immense powers and about learning how to control them. It's about the what happens when a city descends into chaos, what takes priority when it's a question of morality versus survival, and what emerges when human nature is no longer bound by social constructs.
So you can imagine Nate Fox is a bit disappointed by the first question from a journalist at the end of his demo: "That looked really tame. Is the finished game going to be more violent?"
He's even a bit stunned. "Are you kidding me?" Fox replies. "He electrified a guy! He pulled lightning out of the sky!"
"Yeah," says the journalist, "But what about exploding heads and torn limbs and, you know, all that stuff that's cool for the kids these days?"
Fox manages not to sigh. "We are aiming at a teen rating. We're not going for as much gore as we can. Hopefully that will not get in the way of our objective, which is to make the player feel like a modern-day superhero." And besides, "You saw in our intro cut-scene we said 'sh**' twice. So that means we're edgy, right?", he adds with a smile.
A journalist pipes up. "Is he going to have any weapons in the finished game?"
There is a pause. Fox looks at the journalist incredulously and says, "The dude can shoot lightning out of his hands!"