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Forums - Nintendo - Nintendo announces WiiWare

think will take a cue from ipod... 1GB, 2Gb, 4Gb, 8Gb ... etc.

different price points! and instead of a lame 20% difference in price between 20Gb and 60Gb PS3's, nintendo will rip the "real" gamers off by making the 4Gb cost like 50% more than the 512Mb one.

$250 -- 512 Mb
$300 -- 1Gb
$375 -- 4Gb

with such a great price differential, the 512Mb won't be swept into oblivion. let the "hardcore" nintendo suppoters buy the 4Gb version.



the Wii is an epidemic.

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KruzeS said:
I don't get the people that are all worried about space. Do you really need to have access to 25+ games at the same time!? Once you fill it up, guys, which most people won't, ever, just get an SD card, a 2GiB one. Or a 4GiB, as some actually work. That's another 100-200 games per card.

This is all at Virtual Console sizes, but that's not fair, right? Wrong. Even if the size limit was 100MiB a game (much too high, Microsoft's is/was at 50MiB), you're still in for 50-100 games on average, without even getting your butt off the chair to change the card. And after all these games, you can always exercise your ass and buy more cards or, even better, backup stuff to your PC.

This is supposed to be for the little games, people. Flash/Shockwave/Java like little games. Notice how the 26 titles from Data Design Interactive & Conspiracy Entertainment Corporation are all supposed to be boxed. WiiWare will be smaller than that, you hear me? Much, much smaller.

Plus, once and for all, understand one thing: you are not the average gamer. The average gamer is not going to buy 50 games, or be worried that they have to backup some 2 year old games to make room for new ones.

Absolutely, I totally agree with you! SD card work just fine! I'm using it to copy every single VC game from the channel data, so I've got a back up, and the card has about 15.000 blocks and with 24 VC games, including 3 N64 games with the biggest Zelda OOT, plus a few channels, I'm not even under the 14.000 blocks! I've bought at first the SD card for my camera, which was about 50USD, but my camera goes to 1GB maximum storage memory. At first I thought oh crap, now I've got a card which I can't use, until I found out that my WII can use these SD cards as well. It's an expensive one in it's kind, a Extreme III, 2GB SD card of Sandisk and there are ones which are much cheaper but just as good, I guess....



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I'm sure there will be developer pressure on Nintendo to do something about the space issue. If I were a dev, I'd want to be sure that the people I'm trying to sell my game to have enough space to download it.



thetonestarr said:

 I really don't know why you're actually defending a weaker menu setup. There are NO benefits behind Ninty keeping it the way it is, for gamers at least. Zero. Not one.

 It's common sense, mate. They should fix it. Period. It's not a difficult update to program, definitely not a major update to download, and it's insanely convenient.


I just personally see that the menu is fine, so I don't see it needing to be 'fixed'.  I still don't see there being a need for more than dozens of games at a time.  Do you really play more than 30 or 40 games a day, that you have to swap out several games every day?  or maybe even every week?  I just don't see having to swap out the games once in a great while, for those rare few that have that many, meaning that the menu is 'broken'. 

But , don't get me wrong, I'm not against improvement.  It could be improved.  The layout does not fit my preference either.  I would very much like different menu's.  But, if I thought anything that did not fit my personal preference was weaker or broken, then I'd be unhappy with everything in life.  So, I don't think the menu is 'broken' for the mass majority of people that have a Wii.  But, I will not argue that it can be improved.



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