colonelstubbs said: I personally hate piracy. It just makes the rest of us suffer because we have to pay more. Damn pirates |
I agree with you, but it's a chicken and egg origin topic really.
Gaming companies charge high prices for games saying that the increased piracy means they need to charge more to break even with fewer copies sold, but then the pirates say they do it because of how much the games cost these days and around it goes.
Neither side is right with this issue, and I doubt it'll ever be resolved.
Anyway on topic:
Yes PS3 has been "hacked" (i.e they've been able to mod it). Difference between 360, Wii and the PS3 is that the first two use DVD's which you can get for as low as $10AUD for a pack of 50, blu-ray DVD's are another story. By the time you've paid for the mod, bought a Blu-R burner and the discs, it'd be a while until it was "worth it" money wise.
@Pete_beast:
Not true. There's only been one game (that I can think of at the top of my head) that caused issues with modded wii's, and that was the update in Super Paper Mario, except it was unintentional because the update only bricked wii's if the copy was foreign (NTSC game on PAL Wii), not whether it was real or not. There have been games that don't work (something about firmware on the modchip) but they are always patched up by a simple update via disc.
I've been tempted to mod my wii, being a PAL wii owner, in particular an Australian PAL wii owner, I have to suffer through high priced games, later released dates and sometimes features being chopped off (Online from one of the MOH games). Not exactly a fan of paying $100 (RRP) for a game when I can go online and buy the US version for around $50.
Anyway, I think the best countermeasure is what MS does and that is banning XBL from modded 360's. Because so long as there are people willing to wait and let others be the guinea pig with firmware updates, you'll have pirates.