Redcoat222 said:
I disagree with the crowd saying that it's everything you'd expect and that's what the problem is. The problem is that it lacks basic things you expect.
I very much enjoyed playing the game for the first 15-20 hours but my opinion was first checked somewhat when I realised that there was not going to be any property to purchase. This not only made all the money I had almost worthless it also removed the various missions connected with the businesses you buy in SA. Oh well, I thought, that will be made up for later. But it isn't.
There are far fewer things to do to make 100% and they're nowhere near as varied or 'whacky' as the ones in SA. And then when I did it all I find I get given...infinite ammo? Where the hell is the tank? You do get an attack chopper for the pigeons but it's less satisfying than the chopper in VC (which also came with missions) let alone the harrier in SA.
In short, the map has shrunk in size and variety, there is much less to do outside of the story, the second half of the story missions are repetitive and tedious, and what you win is much less worth the effort than before. To say that this game is more of the same is a real injustice to the previous games. Yes it adds very little new, but it also takes so much away.
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Exactly! Along the same lines of what I said. Everyone read this post.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.