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Forums - Gaming - More GTAIV Details for PS3/360

http://www.playstatic.com/news/578

  • A Near Collision between two cars caused a pedestrian to proclaim loudly “That was f***ud up”
  • As Niko approached several people milling in a large group, he sort weaved in and out of them. At one point, he even pushed a pedestrian gently out of his way.
  • As Niko continued descending a small hill further down the road, we noticed the way his weight seemed to shift backwards a little, as though he was saving himself from just pitching fowards and setting off into a run. He looked exactly like someone walking down a hill does.
  • Another example of the wight shifting was shown later, when Niko began running - looking much like a normal person does instead of some unrealistic videogame representation. He leaned a little to the left and right, depending on which direction Rockstar took him, rather than his top half staying stationary and only his legs moving, as per previous GTA games.
  • The sight of Niko just walking up some steps managed to impress too.
  • The Rockstar team did inform us that that fire escapes and other stuff can be used within the game. We saw a ton of these around Broker and we’re sure they’ll come in handy, at least in terms of roof access for sniping missions i nthe finished game, if sniper missions remain, of course.
  • Rather than the rags to riches story of old games, GTA IV looks more like a rags to better rags story. The idea is ostensibly for Bellic to keep afloat in Liberty City, rather than walking the streets with tons of cash dripping out of every pocket. After all, if Niko had accumulated over half a million dollars, it’s a little far fetched for him to want to carry out other misisons. He’d be set for life from that point on and could provide for both himself and his brother. We therefore imagine GTA IV will have a much more realistic approach to funds and how much you’ll ultimately have to spend them throughout the game.
  • Little focus on building business empires this time - it makes no sense to continue living a criminal life if you’re pulling in lucrative results at your pizza parlour, nightclub or taxi rank.
  • Unlike other GTAs, IV will have a lesser known voice cast and music that isn’t distinctly popular or obvious to the 2007 settings. Expect many unsigned bands or indies to show up.


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Interesting. I would like to hear about that episodic content, however.



Indie bands are very welcome.



Thanks to Blacksaber for the sig!

Thanks for posting that. Im guessing that this new game could clock up to 300 hours will all the stuff you can do.



fgsduilfgasuklwgefidslzfgb4yiogwefhawi4fbielat5gy240bh3e

Can't wait.... well, actually I can... b/c I have to :(

Anyways, looking better and better =)



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sounds realistic.



I bet Gogol Bordello will be on the soundtrack

Isn't Rockstar using that animation system developed by Lucasarts?



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

Interesting...I wish they'd post videos instead of describing it in detail, but cool anyway.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

The NaturalMotion tech they are using will rock. Its the first "real" next-gen component I have seen any next-gen game use.

I wonder if they will use it for just the main character, or if its fast enough to use for every on-screen character?



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099

It all sounds good, but how is the actual game different to the GTA3s?

what will entice me to buy it (and a 360 to play it on?)



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