Potential use:
http://www.joystiq.com/2007/06/29/games-difficulty-controlled-by-heart-rate/
And the N64 peripheral (I think I have one of those in a box somewhere):
http://en.wikipedia.org/wiki/Tetris_64
Potential use:
http://www.joystiq.com/2007/06/29/games-difficulty-controlled-by-heart-rate/
And the N64 peripheral (I think I have one of those in a box somewhere):
http://en.wikipedia.org/wiki/Tetris_64
| FJ-Warez said: Still this is a new patent of an old implementation, on the N64 days there was an add-on to the control (Where you can put the Rumble Pack or the Memory Card) and it came with a wired plug to put it you ear (More like a claw) and with that the game could read your heartbeats (The only demo they showed was a tetris I think were if the game got more heartbeats per minute the game was more difficult, and the opposite could happen if you relaxed a little)... Even so, a sequel of ED with that kind of tech would be great... |
The Bio Sensor... for N64... used in only one game
SSBB FC: 5155 2671 4071 elgefe02: "VGChartz's Resident Raving Rabbit" MKWii:5155-3729-0989
elgefe02 said:
The Bio Sensor... for N64... used in only one game
|
There you go, thats why I never heard of it anymore... Still my memory is good..
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.
