I thought some people might be interested to see how E3 is presented to the ordinary public, away from all the fanboy ranting. If anyone has any other mainstream media articles please post them up.
These are from BBC News which is the biggest news provider in the UK. They are copied below and the original reports are at http://news.bbc.co.uk/1/hi/technology/7506927.stm and http://news.bbc.co.uk/1/hi/technology/7508743.stm
They chose to highlight Wii MotionPlus and Xbox Live changes which shows what they believe will appeal to ordinary people rather than hardcore gamers. The Final Fantasy announcement was thrown in to the middle of a sentence.
Xbox sets sights on communities
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By Darren Waters
Technology editor, BBC News website |
Microsoft is hoping to woo new consumers to its Xbox 360 platform with a focus on social gaming and its blockbuster franchises.
At the E3 games summit in Los Angeles, the firm announced a re-design of its online games system Xbox Live with an emphasis on building communities.
Microsoft's Don Mattrick said the aim was to put the Xbox 360 "at the heart of the living room".
However, reports of a price cut for the console did not materialise.
'Next level'
Mr Mattrick predicted the Xbox 360 would outsell the PlayStation 3 worldwide in coming years.
He said the games industry as a whole was poised to become larger than both the music and film industries.
The news conference was dominated by talk of new titles
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He said: "We knew...someday our industry would be the biggest form of all entertainment.
"That day has arrived. Today our industry belongs to everyone."
He added: "Games are now the leading driver of all industry spending, outselling music and outstripping box office revenue."
Microsoft announced a series of games and services as it attempts to emulate the success of Nintendo's Wii in attracting new audiences.
The refresh for Xbox Live takes on board some of the characteristics of Nintendo's system, with the introduction of individual avatars to represent gamers, something its rival has done through Mii characters.
The company also announced a social karaoke game, called Lips, which looks to capitalise on the success of Singstar on the PlayStation.
Shane Kim, head of strategy and business development for Xbox, denied that the firm was copying its rivals.
He said: "We're not claiming to invent music games, or avatars. But we're innovating by bringing something new to these games, and taking them to the next level."
The firm unveiled Xbox Live PrimeTime, a new service which will introduce online quiz games made in conjunction with the TV giant Endemol.
"This is a new category of games for the whole family," said John Schappert, head of Xbox Live.
The press conference in Los Angeles was dominated by news of releases of some of the console's biggest franchises.
British developer Peter Molyneux announced that role playing game Fable II had finished development and would be released in October.
Gears of War 2, from US developer Epic, is due for release in November while the latest incarnation of the Final Fantasy series, Final Fantasy XIII, will hit the Xbox 360 for the first time along with rival platform PlayStation 3.
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Nintendo shows off new Wii add-on
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By Darren Waters
Technology editor, BBC News website, Los Angeles |
Nintendo unveiled a highly-sensitive motion controller add-on for its Wii system as it seeks to capitalise on its position as the global console leader.
At the E3 games conference in Los Angeles, the firm showed off its Wii MotionPlus, which it promised would add more realism and depth to games.
The company has sold more than 10 million Wii consoles and 70 million DS handheld machines worldwide.
Rival Sony has announced a larger capacity version of its PlayStation 3.
At a later press conference, Sony unveiled a film download service and an 80-gigabyte hard drive version of PS3 for gamers in North America.
Surprise success
Nintendo president Satoru Iwata said innovation was key for the company.
Iwata said he wanted Wii products to provide increased enthusiasm
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"Even if it is revolutionary sooner or later, people become tired of a new form of entertainment," he said.
Addressing the rapid turnaround in Nintendo's fortunes over the last two years, Mr Iwata admitted that the success of the company had taken even staff at Nintendo by surprise.
Referring to the success of the Wii, and peripherals like the balance board, he said: "Everyone had a pessimistic view of Nintendo in 2003.
"Even Nintendo employees could not have imagined that five years later the market respond so quickly that we could sell millions of bathroom scales around the world."
Mr Iwata, who was speaking to media at the Kodak Theatre in Hollywood, said the firm's success had resulted in a paradigm shift in the industry, with hardware sales growing in periods outside the traditional high spots, and software titles like Brain Training and Nintendogs having two-year life spans on retail shelves.
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Nintendo president Satoru Iwata
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Nintendo said recently European sales of the Wii numbered more than 200,000 each week.
But Mr Iwata did not touch upon supply issues that have continued to affect Wii sales almost two years after its launch.
Screen Digest analyst Piers Harding-Rolls said Nintendo were proving to be very determined and targeted in their approach.
"They are very good at designing hardware and the production line of content; they have got a knack of producing great content and if they keep doing that, they keep innovating."
New titles to come
Launching the Wii MotionPlus, which plugs into the existing Wiimote controller, Nintendo America boss Reggie Fils-Aime said: "It renders every light shift of the wrist or arm into the gameplay."
The firm also unveiled WiiSports Resort, the first title to takes advantage of the new add-on.
Wii sports games will get a boost from the new add-on
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Nintendo fans hoping to learn new details on established franchises like Mario and Zelda were left disappointed. Mr Iwata said only that the teams behind the games were "hard at work" and new titles were under development.
The company did unveil a Grand Theft Auto game in development for the DS console and a new Wii title, called Music, which sees gamers play more than 50 musical instruments by using the Wiimote motion-sensitive controller.
Mr Iwata said the success of the Wii and the DS was proof of a new form of social interaction developing.
He said: "I believe we must find more ways for players to feel engaged, different ways for them to be enriched. The overall experience from our products must be increased enthusiasm."
Online revolution
Across Los Angeles, at the Shrine Auditorium, Sony America boss Jack Tretton delivered his vision for the firm in the coming months.
He told the audience that Sony had succeeded in the business by taking a long-term view of a console's lifespan, pointing out that some of the biggest games for the previous generation PlayStation 2 were not delivered until a number of years into its cycle.
"We're well on the way to selling more than 10 million PlayStation 3s," he said.
Sony: "Bringing games to the living room"
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The emphasis of the briefing was on the firm's online service, PlayStation network, which offers games, films and TV content.
Unveiling the new film download system, he said: "Just as our (online) game store serves all game publishers, the PlayStation Network video delivery service is open for business for all studios and networks."
Users will be able to download titles to their PlayStation 3 or PC, and transfer them to a PlayStation portable console.
"It's a huge step towards advancing the PSP and PlayStation 3 value. The PSP is part of our overall strategy to bring movies and games to the living room."
A number of new games were unveiled at the press conference, including MAG, a massively multiplayer online first person shooter. Up to 256 gamers will be able to do battle in teams of eight across the PlayStation Network.
Mr Tretton said it would "revolutionise online gaming".
God of War 3, a sequel to the popular Sony franchise, was announced for the PS3 and the audience was shown new footage of titles like first-person shooter Resistance 2 and action-platform game LittleBigPlanet, which has an October release date.
Mr Harding-Rolls said Sony's briefing delivered the most excitement in terms of announcements for gamers.
"The video store has been coming for a long time. But the download-to-own aspect of content is a coup in comparison to the rental model on Xbox Live.
"They are also more varied in their strategies for digital distribution of premium gaming content than their rivals."









