Motion Plus sounds like a great addition for sword games, or any game with more complicated motions.
But why is Zelda the number one game everyone keeps throwing out?
Do you really want a Zelda game where the sword action is 1:1? As in, you swing your sword around and it does exactly what you do?
I think that might be kinda nice in some situations, but overall, I think that would detract from Zelda is, a puzzle-solving action-adventure game. Maybe a mini-game would be ok, like Zelda Crossbow Training, or maybe have some segments inside the game, like dueling sections, where the sword action could be 1:1...but overall, it's my opinion that 1:1 sword action for Zelda is not necessary at all...it'd be more of a gimmick I think.


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Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )










