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Forums - Gaming - Prince of Persia differences

Hi all,

I am anticipating the next-gen PoP, the trailer looks nice, I love the new vision... But to be honest, I don't really get something:

Why are all Prince of Persia games so different between themselves? The Sands of Time looked like the old games, was a interesting catch years ago, but there was Warrior Within, which is, to be honest, one of my top 10 games ever. It was bloody brutal, the soundtrack was a killer and I think of the combat-system as of something really really close to perfection and hard to master.

But the Two Thrones didn't head that way. I was kind of disappointed with it- all of the characters looked different, the style no more was gory, instead it was fantasy-oriented. Not bad, but after what I had in WW it was a bit of a letdown. Especially having in mind it was extremely short- I think I got it in 5 hours :/

Anyway, here is what I found on wikipedia about T2T:

"When the first trailer for the at-the-time unnamed Prince of Persia 3, it presented a much darker tone, similar to the one in 'Prince of Persia: Warrior Within'. Also shown within this trailer was a slightly altered plot where, Kaileena, instead of being killed by the Vizier, kills herself by jumping off a cliff to unleash the Sands of Time to save the Prince. Also, the Dark Prince had a different appearance, the Amulet of Time was still present on the Prince, a scene where the Dark Prince is fighting Farah, and several other scenes that did not appear in the game were shown in the trailer. It is obvious at some point that Ubisoft changed their minds on how they wanted to take the direction of the game."

And here is my question- Why? Why did they have to change the direction of the game? What was wrong, really?

And now the new Prince- it's a 100% buy for me, I love the way it looks, I know it's not the even the same Prince, but why did Ubi drop the idea of a true sequel to Warrior Within...?

Opinions r more then welcome :P



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i havent played the second one so i cant really comment on that one here



tag:"reviews only matter for the real hardcore gamer"

RolStoppable said:
Warrior Within was the worst game of the trilogy. Unlike you I hated the gore, the music and the combat system which gave you an unnecessary high amount of combos you wouldn't use anyway.

Maybe Ubisoft changed the direction of The Two Thrones because of feedback from fans and the majority demanded something closer to the Sands of Time rather than WW.

 

I agree that it's the worst in the trilogy, though I did enjoy the Dahaka chases . I think they went back to a slightly lighter direction with TT because of what they were trying to do with the ending and how it went full circle.



   You really find the 2nd worse? I am interested :P

 For me, the 3rd just didn't make much sense- Kaileena was a completely unecessary character ( lol at her death ), Farah was just there to please the fans, didn't exactly like the way the Vizier was constructed as a villian and the ending was... too simple. I'm not bounding anyone with my opinion, it's just my thoughts.

 No other game has headed in a similar direction like WW. I kinda hope God of War III gets that kind of music (cause we'll have the blood alright)...



I think, if what's on Wiki is true, that Ubisoft didn't want to rehash the Prince's story again. You beat the Two Thrones, so you know how the ending of the trilogy was pretty much perfect. More of the same characters would have been overkill when they did such a good job of wrapping up the first three.

That said, I think that overall, this new one looks like a mashup of the styles presented in the previous three. It looks to have a darker theme, like Warrior Within, and a combining of Sands of Time's Farah as a sidkick and the Two Throne's Dark Prince as a playable character. So, it's like having Farah as a playable(albeit, coop) character. It'll be interesting to see if they'll have an option for 2-player online or ofline coop. That'd be cool.

This is a first day buy for me. Can't wait for it.



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WW is definitely the worst game in the trilogy. It felt too much like a generic action game at times. It wasn't bad though.



What annoyed me also in T2T was that it was terribly easy. If you have played the previous ones, it's pretty much the same. Yes, you get some new things, but the combat-system was downed to a primitive level. I was mad when I found out that not only heads don't fall when you slice them, but there were missing combos from WW ( some great ones...) and not that much added. You couldn't actually be CREATIVE in whole- you just push the button when the light comes :/

Yes, I also think the new Prince looks promising, cause it doesn't look limited in the style and its art-direction. Hope they tie the co-op with some badass fighting as well.



WW was the worst in trilogy and SOT was the best.

and yes POP is 100% first day buy for me



 

 

 

to answer your question (I just noticed it) the changed the art direction is due to making a new IP (Assasin's creed)other wise this 2 games would end up competing with each other (also they would be mistaken for one another due to persian/ middle eastern settings).Atleast that's why I think the changed the art direction



 

 

 

SpartanFX said:

to answer your question (I just noticed it) the changed the art direction is due to making a new IP (Assasin's creed)other wise this 2 games would end up competing with each other (also they would be mistaken for one another due to persian/ middle eastern settings).Atleast that's why I think the changed the art direction

 

  Yep, I guess you're right and this is it.

From early AC trailers I was like "Yay, this is me WW2!", and though it was toooo repetitive, it was a great game.

Just for the protocol- PoP 2008 is a day one buy for me too :P